@splat21 Here is my presentation shot of the door in 1650 x 950. Thank you so much again! 
Thank you, Kent, @theluthier for being a wonderful leader on this project. I would also like to thank @blanchsb for his great leadership and support of the House Exterior team.
I had a lot of fun and learned so much on this project.
Here is a link to my turnaround animation.
Undiscovered Door Turn Around Animation
Hey @splat21 , below is my presentation shot of the door. Thank you for running the blog. I enjoyed seeing the process of fellow artists and your fun Dune memes.

Also, here is a screenshot of the Shader Nodes I used.

@splat21 Thank you for wanting to post my artwork!
I had a lot of fun on this project and I am almost done.
I will let you know as soon as Kent confirms my final submission.
Thank you again! 🙂
Homework Submission – Week 4- Assets House Exterior F: Door
Hey @theluthier @blanchsb
Here is my first draft of the texture painting of the door.
I am going to sleep on it and make some adjustments tomorrow.
Let me know what you think.

Homework Submission – Week 3- Assets House Exterior F: Door
Hey @theluthier @blanchsb
I had a few issues I was able to resolve such as normals being reversed that led to all the sculpt brushes being reversed.
I had to sculpt the whole door over again.
Considering there will be around 3 doors in the scene. I was able to get the low poly complete door to 377 faces.
I baked out the Normals, AO, Cavity and Metallic maps and uploaded the textures and updated scene to the Google drive.
I will be Texturing painting tonight and I plan to submit the Final version for Week 4 homework soon.
I appreciate any feedback.
Here is my latest WIP of the door. I have not textured painted it yet. I will submit the textured painted version soon.

@theluthier Hey Kent, I am still working on my next draft of the door. I had a few setbacks and I was able to resolve most of them. I plan to submit the revised file soon
@cooly Hey Cooly. Great work! I am also doing the door, and I am running into some of the same issues. To get the 2 different models to bake onto the same UV map, try disabling the “Clear Image” option in the Bake settings, under Output. Then try baking each part again.
Best of luck to you!
Mike G – Undiscovered
Homework Submission – Week 2- Assets House Exterior F: Door
Hey Kent @theluthier , here’s my detailed sculpt of the Door. I also added it to the Google Drive folder.
I appreciate any feedback.
BTW, I will focus on just the door from here on out and not the sign.

Hey Kent @theluthier Here is my blockout of the sign with an easter egg on the back. (My homework submission for the door is above.)

Thank you for the feedback.
That’s a good question about the wooden door frame. Maybe @theluthier or @blanchsb could let us know.
Hey Kent @theluthier Here’s my blockout of the Door.
Thank you all for the feedback. I made some changes.
Hey all, I am modeling the door. Here is my first blockout. Any feedback is welcome.

@theluthier Hey Kent! Thank you for organizing this project. I am really looking forward to participating.
I put in a comment in the Google Sheets that I would like to sign up for the door.
Could you please confirm?
Thank you.
Mike
Congrats!