Raphaëlle Joffray

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 28 total)
  • Author
    Posts
  • in reply to: Migrating to our new platform update – September 1st #133691
    Raphaëlle Joffray
    Participant

      Can’t blame you on the delays. We were supposed to update our LIS (laboratory information system) at work March the 15th, and almost six months later… *sighs in French…*.
      I am curious to see what it will look like 🙂

      Raphaëlle Joffray
      Participant

        Did the migration actually take place ?

        I came this morning (in France – that is to say, when all you guys in the US were still sleeping) take a look, and found that my progress in various courses was actually still there 😀

        in reply to: SESSIONS: Type – Custom fonts in Windows 11 #99649
        Raphaëlle Joffray
        Participant

          🚨 Correction : 😄 

          I am watching Jonathan’s video about the new features in 5.1 right now, and he says at this point : 

          “User fonts are now supported alongside system fonts”.

          I have not tested it yet, but i suppose my previous message is now obsolete, and fonts installed for only 1 user should be displayed when you pick a font.

          in reply to: SESSIONS: Type – Custom fonts in Windows 11 #99648
          Raphaëlle Joffray
          Participant

            ⚠️ If you want Blender to see the custom fonts you install, you need to choose “Install for all users” (it requires admin privileges) rather than simply “Install”.

            Here is how to do it (my windows is in french but you get the idea) : 

            Do not click Install but instead choose “Show other options” (or something like that in english), at the bottom of the menu when you right click.

            Choose “Install for all users”, with the little admin shield in front of it.

            in reply to: Geometry Nodes Panel Toogle not working 🤔 #99399
            Raphaëlle Joffray
            Participant

              So my “Geo Nodes Procedural Resistor” personal project is almost done, and i finally found in which circumstances some input variables are hidden / revealed, as demonstrated in these two screen captures : 

              1) Custom Body Color is hidden

              As you can see in the Geo Nodes modifier, the input variable “Body Color” is set on tan, one of the possibilities of the Body Color Menu Switch node.

              2) Custom body color is revealed


              As soon as i pick “Custom” in the Menu, this implies to choose… well, a custom body color. The variable is revealed in the modifier, under “Body Color”.

              And i didn’t need to modify the default settings, which are all untoggled as you can see.

              As you can also see in the first two images, some variables (3rd SD, Tolerance and Temperature Coefficient) are greyed out, because they are not used here since this is a “cheap” resistor with only 3 bands.

              Here is how i achieved this result with the 3rd SD for instance : 

              The input variable 3rd SD (SD = significant digit) is plugged into a menu switch, which in turn is plugged into the “True” socket of a switch.
              The said switch is governed by a comparison between the Band Count (integer, geo nodes modifier input) and the Threshold of 4.
              I.E. : the band for the 3rd SD will be displayed only if there are more than 4 bands on the resistor.
              For 3 or 4 bands, the 3rd SD input will not be used, and thus it will be greyed out.

              I hope it helps other Geo Nodes nerds out there 😅.

              in reply to: Geometry Nodes Panel Toogle not working 🤔 #99398
              Raphaëlle Joffray
              Participant

                After some blender file archeology (i spent some time digging in my blender file from this summer), i realize that i was mistaken : 

                – Panel toggles are not for greying out or hiding subpanels.

                – I don’t know what they are for 😅

                – To grey out a panel you have indeed to use a switch menu, like this : 

                If Band count == 6, then use the Color value from the switch menu, else color == Black


                And here indeed, band count == 4, the Temperature Coefficient panel (and TC variable) are greyed out. Not hidden though, i still have not figured that out, but that’s already better, you can see the input is “useless” in this context.

                Strangely, there is no way to use a driver on the “Hide in Modifier” toggle, which would then completely hide the panel : 

                Add driver is missing here.

                If i find the solution i’ll post it here.

                in reply to: Tracking data not showing on footage #92759
                Raphaëlle Joffray
                Participant

                  Correction to my previous message : there a 2 provided solutions in another thread under this video 🙂

                  in reply to: Trouble with “Greater than” math node. #92817
                  Raphaëlle Joffray
                  Participant


                    The fact that there is a “fading” effect on the noise texture near the limit of the edge mask makes me think it is not a display artifact 🤔
                    Adding a additional “Greater than” after the multiply node didn’t correct the problem either.

                    Anyway, i think that for this project i’m going to paint the edge wear by hand… or forget it altogether…

                    in reply to: Trouble with “Greater than” math node. #92816
                    Raphaëlle Joffray
                    Participant

                      Link corrected !

                      I am using Blender 4.3.2

                      in reply to: Jagged stripes #92710
                      Raphaëlle Joffray
                      Participant

                        I went “texture size overkill” and made a 2×2 UDIM with each tile 4K.

                        It looks better 🙂

                        (by custom brush i meant only that i created a new brush asset with “line” as a setting. It’s not a “directly in the shelf” asset 🙂 )

                        in reply to: Jagged stripes #92705
                        Raphaëlle Joffray
                        Participant

                          Front face and back face are here.
                          I have just redone my UVs and aligned them all with the texture, preventing blender to change the rotation while packing. This doesn’t seem to help :/

                          The shoulders are not the biggest part of the robot indeed… 

                          how do you change the brush resolution ? 🙂

                          in reply to: Jagged stripes #92702
                          Raphaëlle Joffray
                          Participant

                            If this uv texture can help :

                            in reply to: 2024 CG Cookie Student Reel #92084
                            Raphaëlle Joffray
                            Participant

                              Thank you for the great courses you provide us with, and for the inclusion in the student reel !

                               Now that baby number two sleeps well and i am not in zombie mode all day long, i hope too achieve even better (and more regular) results next year 🙂

                              (Fun fact : baby number 2 is a girl, and though she was not named after it, she shares her name with a famous 3D software 😅)

                              in reply to: I’m over here reminiscing… :D #88329
                              Raphaëlle Joffray
                              Participant

                                Back in the DAY 😀

                                Raphaëlle Joffray
                                Participant
                                Viewing 15 posts - 1 through 15 (of 28 total)