deadpunkdave

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  • deadpunkdave
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      Oh you’ve made me realise, I removed the triangulation modifier when I added the subdiv, if I had just applied it instead I would never have had this problem, and I wouldn’t have needed to add any vertices. Well I feel silly but at least I’ll know for the future, thanks Jonathan.

      deadpunkdave
      Participant

        After thinking some more I realised that subdiv really wants to work with quads so I have started to cut up the n-gons around the problem areas and this is fixing the problem. I’m adding a few vertices to the model but I think I will live with that.

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