Beata Wachnicka

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  • in reply to: Why is my UV always Orange? #52869
    Beata Wachnicka
    Participant

      Ok, I read the post. It’s a bug indeed. I hope it will be fixed in the next version. Thank you for the link.

      in reply to: Why is my UV always Orange? #52867
      Beata Wachnicka
      Participant

        Thanks for the answer. 

        Unfortunately, this means that every object at the scene should be unwrapped at the same time in one UV layout to be seen poperly. If I try to unwrap one after another separately, Blender automaticly scales the UVs of this one object to the maximum size of the UV space and colours it red/orange, and it does this always after adding a new seam.  So I can’t really see whether the seams are marked correctly or not. Or maybe there is some way to lock the size of the UVs after scaling them down?

        in reply to: Why is my UV always Orange? #52864
        Beata Wachnicka
        Participant

          I had the same issue. Does anyone know the reason or is that just some Blender error?

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