Tire Treads Demo

Forum Archive Tire Treads Demo

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  • #56572
    Shawn Blanch
    Participant

      Alright I finally got some free time to try my hand at this bad boy! I decided to make a Sand Dune Tire with scoop treadz.
      @spikeyxxx

      Here is the cross section: I used the cube and preserved the length. Then I used the Box Cutter addon to do an easy knife cut exactly 1 cube wide to make a tile-able tread.

      I also made a short animation showcasing the adjust-ability of the treads and uploaded to YouTube Here showing the treads changing. So cool spikey. Thanks again!

      #56573
      Greg McKim
      Participant

        Magic!

        #56574
        shan jay
        Participant

          @spikeyxxx the individual origins are not working for me and I don’t know why. I checked it in the morning it worked but now it is not working. Can you fix it for me?

          #56575
          spikeyxxx
          Participant

            HI shanr, I do not know why this isn’t working for you…

            The Individual Origins Pivot Point work for rotating and scaling.

            It depends on what you have selected.

            It’s a bit confusing; think of two Objects, lets say two Cubes. Then each Cube has its own Origin, so it is sort of clear what Individual Origins does in this case; each Cube ‘blows up’, when scaled up. 

            When you have one Object, consisting of two Cubes, then in Edit Mode and using Individual Origins, with everything selected, scaling up has the same effect, although there is technically only one Origin…

            This is probably not very helpful, so please tell me a bit more about what is not working.

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