Suggestions for new courses

Forum Archive Suggestions for new courses

Viewing 15 posts - 151 through 165 (of 438 total)
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  • #37077
    smurfmier1985
    Participant

      @jgonzalez FYI, I also just updated my ‘animation power ups’ post to clarify more what I meant with Creature Animation and Rigging Essentials 🙂

      #37078
      smurfmier1985
      Participant

        @jgonzalez Updated my posts couple of times so it hopefully gives you a good and clear answer. 

        If you need more clarification or additional answers please let me know. I’ll be happy to provide it since these are the things I want to learn the most and which I’m most passionate about! 😊

        #37079
        supete
        Participant

          REQUEST: I would like some added courses to the introductory flows on concept art. One course I would like is one that gives an overview over photoshop and the various workflows you can implement in it.

          Example topics

          * Working with layers (masks, shortcuts, overlays etc)

          * Working effectively with a tablet (shortcut setups etc)

          * Creating and saving brushes

          * Good brushes for lineart sketching up to a finished product

          Another course I would like is one that introduces the workflow of preparing and creating textures for your models rather than just using finished pre-prepared textures given to you.

          Example topics

          * Seamless textures

          * Fixing lens distortion

          * Evening out the brightness of a photograph

          * Creating normal maps, displacement maps and specular maps from a basic diffuse texture

          Lastly I would like to add that I think you guys are doing a great job and cgcookie is by far the best source for learning blender 3d among other things 🙂

          Edit: Not sure if such a course would belong here on cgcookie but tips and tricks for actually taking good photographs of floors and walls to create textures from is also a topic that deserves it’s own video.

          #37080
          Jonathan Gonzalez
          Participant

            @smurfmier1985  Thanks. Next year I’d probably like to focus less on the technical side of things and more so on the art side. It’s definitely an area that I think is not properly explored much anywhere yet is incredibly important for a game. I do like the idea of having a game animation bootcamp of sorts that covers similar topics of those you linked to. 

            In general I plan on covering more game art stuff in general in 2019. Unity is definitely making it easier for visual artists to sink their teeth into the engine. 

            #37081
            smurfmier1985
            Participant

              @jgonzalez That’s awesome to hear!! Looking very much forward to it! 😄

              #37082
              supete
              Participant

                I found an introductory course that gives a basic introduction to digital art and photoshop on cgcookie concept art channel on youtube.

                Here is the first video in the series https://www.youtube.com/watch?v=nN9gmMOpIvA&t=0s&list=PLLvF9bS4OaDnyy3MvYb5MUp4uKyAgmwcS&index=2.

                #37083
                Federico Violin
                Participant

                  Maybe users could realize some short videos. Best realizations may be rewarded… Some tips & triks videos…

                  #37084
                  Jonathan Gonzalez
                  Participant

                    @federicoviolin We have created shorter videos before, we recently ended a fairly long series of short Blender tutorials we put up on Youtube. It’s still something we do from time to time, although I haven’t created any recently myself.

                    #37085
                    smurfmier1985
                    Participant

                        

                      Creating Organic Characters & Creatures for Games

                      @theluthier tagging our Sculpting Hero! hope this sparks your interest 😉

                        

                      There are only hard surface courses for game characters & assets -> robot character / also the tank is hard surface / weapons / modular environments (the only organic thing for games on CG Cookie I can think of is the stack of rocks asset, but please correct me if I’m wrong).

                      I would love a course on creating organic biped characters (humans or fantasy characters like a dwarf / orc / elf / etc.), and a course on different types of creatures (quadruple creatures like four-legged monsters & flying creatures like dragons), designed specifically for use in games!! 😄 Because I’m sure they come with their own set of challenges.

                      The whole process: sculpting, high poly retopo, sculpting details, low-poly retopo, creating normal map, texture painting & shading. Also rigging, and importing / using them in unity! 😎

                      And everything I’m forgetting (or maybe I got some things wrong that don’t belong?) because I’m not familiar with this workflow, yet 😉

                          

                      #37086
                      Jonathan Gonzalez
                      Participant

                        @smurfmier1985 I’d love to see that too, although it’s definitely an in-depth process that the Blender crew would be mostly responsible for. I’m all for creating unique characters both biped and not. 

                        #37087
                        smurfmier1985
                        Participant

                          @jgonzalez Yeah, I guess it would be mostly a Blender Crew process… Though afterwards you could take those characters and do something cool with them in Unity!! Complete the circle 😄

                          And you and @waylow can then use them to teach us Game Animation 😉

                          #37088
                          Rita Geraghty
                          Participant

                            @rontarrant Same here. I too want to see a course on Animation Nodes. Beginner courses on that are so scarce; however, I keep scrapbooks on Animation Nodes. I have three scrapbooks that might be of interest to you, 

                            https://docs.google.com/presentation/d/1_oEDgknbd1ED96HswcD6vft9IfiqRLmeo-8r2R0izqo 

                            https://docs.google.com/presentation/d/1R16AA-FWlLt3NozUsS1fSV9gshDp3fUUSKusK1e6INo 

                            https://docs.google.com/presentation/d/1-n_R7yN2R-0ZUkj8xZyW5ObWzh_aEEFaRqv0SpC27V8 

                            #37089
                            mjans
                            Participant

                              I would like to see something on building a portfolio.  I feel like a best practices to use class would be super helpful. 

                              #37090
                              ottawablenderguy
                              Participant

                                @ritag Thanks!

                                #37091
                                Jonathan Lampel
                                Participant
                                Viewing 15 posts - 151 through 165 (of 438 total)
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