Space Station Challenge 2021 WIP – Energize

Forum Archive Space Station Challenge 2021 WIP – Energize

Viewing 5 posts - 31 through 35 (of 35 total)
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  • #69847
    Ingmar Franz
    Participant

      @jlampel I’m wondering how I can get rid of the sun flickering in my animation here when rendering with EEVEE.

      #69848
      Jonathan Lampel
      Participant

        My guess is that it has to do with the volumes in Eevee. Does it still happen if you turn that off? You could try decreasing the volume tile size, using the volume light clamping, or heading to the light’s shadow properties and increase the clip start. 

        #69849
        Ingmar Franz
        Participant

          Thank you, @jlampel  😀! I’m sure that it has to do with the volume shader in EEVEE. So, I’ll try it with a smaller volume tile size.

          #69850
          Ingmar Franz
          Participant

            @jlampel With a tile size of 8 pixels I get a distorted sun at some frame during the animation:

            With a tile size of 2 pixels there’s no noticables distortion, of course for the price of a much slower playback.

            #69851
            Ingmar Franz
            Participant

              @jlampel The rendered animation with a volume tile size of 2 pixels shows a significantly reduced flickerung of the “Point Light” sun. Maybe, I have to increase the number of sampels. Since the volume’s “Anisotropy” is set to 1 , a reduction of that value could help as well.

            Viewing 5 posts - 31 through 35 (of 35 total)
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