Polybook, procyonlotor

Forum Archive Polybook, procyonlotor

Viewing 14 posts - 151 through 164 (of 164 total)
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  • #44319
    John Sanderson
    Participant

      workshop 3 exercise 2.  

      I struggled a lot with this one, I think mostly due to failures in the planning stage.  But would still love some feedback on how to improve it.  The focus for the exercise was on showing weight. Ignore the path of the axe after 85.  Due to the constraint set up I will just bake it out and reanimate (appropriate use of reanimate?) it after I polish the body mechanics.

      Also @waylow I am trying to do some rigging when I have spare time, and am wondering if you can point me toward a good solution for IK FK matching in Blender.

      #44320
      Wayne Dixon
      Participant

        Sorry for the rambling.  I’m not sure if I helped you much haha

        Sando_review_05.zip

        #44321
        John Sanderson
        Participant

          Thanks for the notes Wayne, and for the pep talk.  I did get a little discouraged with this one.  I made a pass to try and make some improvements before submitting it.  Never really got it to a place where I was satisfied, but we are moving on for now.  I always appreciate your help and encouragement.  Sorry about your mouse cursor 😀

          #44322
          Wayne Dixon
          Participant

            I figured out the mouse cursor!  They added a setting and it is disabled on older files, which I started from your last review file and just updated the video.

            Never forget that you can come back to it, or even start it again, or pick a new idea.  All of the success and failures are part of your learning.

            You can do it!

            #44323
            John Sanderson
            Participant

              Blocking for a ballet sequence. Let me know what you think.  Thanks!!

              #44324
              Karen Trevino
              Participant

                That is so cute!

                #44325
                Wayne Dixon
                Participant

                  He he, Fat Scrapper doing ballet.   I love it.

                  Great posing Sando. I think maybe the first little jump is a bit slow but check that when you get to spline.

                  Good work!

                  #44326
                  John Sanderson
                  Participant

                    Here is the spline pass for the ballet animation.  Would love some feedback.

                    #44327
                    Wayne Dixon
                    Participant

                      It’s coming along Sando.

                      The biggest thing I see is the floatyness at f13-28

                      His weight needs to accelerate to get the lift off – and there’s a couple spacing pops.

                      If you are taking this from reference pay really close attention to the spacing on his cog.  Also if the ref is a lighter dancer you will need to adjust the animation.

                      Keep going!

                      #44328
                      John Sanderson
                      Participant

                        Blocked out my first acting shot this week. Pretty exciting! Will be working on it for the next 4-5 weeks, so still a long way to go.  Let me know what you think.

                        #44329
                        Morten Fjellheim
                        Participant

                          It apperas abit laggy, maybe because the animation is not finished? I am sure it will be great when done:)

                          #44330
                          John Sanderson
                          Participant

                            It is still in block, if that is what you mean by laggy. It’s only showing one image for sets of several frames. Once it’s splined the frames should smoothly interpolate. 

                            #44331
                            Wayne Dixon
                            Participant

                              Good one Sando.

                              Here’s some thoughts for you.

                              -Push the camera in to fill the frame with your character.

                              -The move at the start and his attitude isn’t clear what’s going on.  It might be better to keep him more still (stay around the pose at about 1 second in – the leaning to the left) and make his attitude more warm and friendly on his face.

                              But keep going!

                              #44332
                              Morten Fjellheim
                              Participant

                                Well yes, i meant it was far from finished and only the major movements was done. Like a piece of wood that has been carved out to fit a basic shape of the final item, but needs refining and polishing to get the final look.

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