Polybook – Phil Osterbauer

Forum Archive Polybook – Phil Osterbauer

Viewing 15 posts - 31 through 45 (of 52 total)
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  • #44658
    Phil Osterbauer
    Participant

      @3dioot Appreciate the feedback man. Everything is a learning opportunity. My experience with the rendering side of the pipeline is much more limited and really just use that time to experiment and figure things out and have fun with it. The color schemes and flooring are based solely off what I’ve seen of other professional reels and trying to replicate those looks. My goal is really minimalism and keeping focus on the animation. So thank a lot I’ll see what I can do to replicate what you’ve shown.

      I use Vimeo because that’s where the community is at. And there no ads in my way when I’m frame by framing. (Try using Shift+arrow keys next time, you might be surprised what you find. ;)) Will probably use YouTube when I have a finished reel but otherwise I’m not a  big fan posting with it. 

      #44659

      @phoenix4690 

      The color schemes and flooring are based solely off what I’ve seen of other professional reels and trying to replicate those looks.

      I was wondering if that was the case! I almost wrote something like, unless its a capital sin to use color or something. Are there benefits to keep everything toned down? Does it make the animation easier to jugdge? (I still feel the cut that sharp horizon line left on my soul though) And perhaps most importantly, would it make my work look amateurish if I added a little flourish (omg I even made that rhyme)?

      Interesting on Vimeo. I have some stuff on there too, very old tutorials primarily. Good to know that’s where the community is at! I saw some people I admire on there as well. This explains a lot. I am also gleefully happy to know I can frame by frame on Vimeo. Thanks!

      PS
      If you want to replicate this kinda look I think you could do pretty much all of it in post. You’d need a render layer for the shadow perhaps in addition to the character but thats about it.

      #44660
      smurfmier1985
      Participant

        @3dioot I like the purple one better, much easier on the eyes 😉

        @phoenix4690 didn’t know that’s where the community is at! Seems like I need to check out this Vimeo thing then and create an account there. Also handy to hear about going frame to frame didn’t know you could do that. 

        It’s awesome to see so many tips going around in this thread, learned some stuff 😊

        #44661
        Phil Osterbauer
        Participant

          @3dioot haha yeah like I said I’m seeing one thing and doing another, what you got here is gold man.  The sharp horizon is bad I completely agree.
          Yeah the questions are spot on. What I want is an environment that showcases the animation the best and keeps the distractions to a minimum. I don’t think it would make you look amateurish to add a little flourish, if you do a good job with it.

          But if its not good (like the mistakes you pointed out in mine) recruiters recommend just sending opengl renders rather than fully rendering it out. 

          #44662
          Phil Osterbauer
          Participant

            @smurfmier1985 at least that what it seems with animation reels. I don’t see many people posting on Youtube. The best guess I have is because of the ads. That bottom bar is always popping up when I review animations on YouTube, and if I was a recruiter watching 100’s of these, that could get annoying fast. But its just a guess. I’m just following the herd lol 🙂

            #44663
            smurfmier1985
            Participant

              @phoenix4690 you raise a fair point, that bottom bar is quite annoying. Guess I’ll be joining the herd soon 😉

              Can you also upload videos on Vimeo as ‘hidden’? That’s what I did for my acting videos on YouTube, don’t want to show those to everyone haha

              #44664
              smurfmier1985
              Participant

                @phoenix4690 Hi Phil! Just being curious, did you also do the lip sync animation course here at CG Cookie? ‘Cause I didn’t see any of that on your Vimeo, and if you did I would love to see them of course 😊

                #44665
                Morten Fjellheim
                Participant

                  Good work as ususal Phil:)

                  #44666
                  Phil Osterbauer
                  Participant

                    @smurfmier1985 yes I did! It was such a fun course. Its actually the few that made it on to my YouTube channel  when I was trying that platform out.
                    https://youtu.be/QK78JsubawE

                    https://youtu.be/PqP9YAwqnJI

                    #44667
                    Phil Osterbauer
                    Participant

                      @arev thanks a lot, much appreciated. 🙂

                      #44668
                      smurfmier1985
                      Participant

                        @phoenix4690 these are awesome! You put some great personality in both of them 🙂

                        #44669
                        odunov
                        Participant

                          @phoenix4690 Really cool.

                          #44670
                          Phil Osterbauer
                          Participant

                             

                            @drgnclw @smurfmier1985 thank you. I had a lot of fun with them. An acting shot will definitely need to be on my list for this year to finish.

                            #44671
                            smurfmier1985
                            Participant

                              @phoenix4690 Hi Phil, I was wondering, as an iAnimate alumni you’ve got lifetime acces to iAnimate right? Like using all the rigs they have, and probably a forum. But does this also include watching recorded lessons and such, including new ones? And if so, can you also watch the ones from other learning disciplines (creature, feature), or only of game animation? ‘Cause that would be a great learning source that’s why I’m curious 🙂

                              #44672
                              Phil Osterbauer
                              Participant

                                @smurfmier1985  Yes, I get lifetime access because I took all the workshops of a specific course. In my case it was the games course. I have access to rigs and forum as you said. I also have access to what they call the “Vault”.  In the vault are thousands of hours of recorded classes and training on the full spectrum of workshops they offer. Just to give you an idea on how much is there, its over 2500 recordings for feature animation, 2300 for games, almost 700 on creatures and a like 600 in other topics. I can also pop into any games instructors profile and watch the recordings of their current term. (every term their recordings get purged)

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