Polybook of NumberNine

Forum Archive Polybook of NumberNine

Viewing 7 posts - 61 through 67 (of 67 total)
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  • #45931
    smurfmier1985
    Participant

      @numbernine that waterfall in there looks really dope 😉

      I think your human you added in front distracts from the overall composition though.. first my eyes were drawn to the back where the awesome environment is taking place, because the standing human is looking at it / leading lines / open space which acts as breathing room to enjoy in the glorious vastness and awesomeness. Now however, the human in front is big, looks the wrong way, and makes it so as I don’t know where to look…  just my opinion do with it as you see fit 😊

      #45932
      numbernine
      Participant

        I always intended to put some cool surfer dudes ‘n gals into my scene. I figure the backstory is that while out riding some gnarly summer waves they accidentally discovered some ancient lost ruins. With some of these details added in I’m getting a clearer picture of what props I need to make.

        #45933
        silentheart00
        Participant

          @numbernine I like the feel you’re going for, but the person right front and center has become the focus point for me.  It’s distracting away from what’s happening in the distance where the boardwalk leads and weakening the overall piece.  Maybe you could place some on the boardwalk heading towards the thing in the center.

          #45934
          numbernine
          Participant

            @silentheart00 I appreciate all the comments I’m getting so far, so thanks for that btw. I do check out a lot of people’s threads as well but I should take the time to comment some more so I’ll start doing that 🙂

            Anyway, did a very quick little rebalance of things to get the composition working better. I think that very soon I’ll start working on the actual 3D scene.

            #45935
            silentheart00
            Participant

              @numbernine There you go!  Feels more balanced now.

              #45936
              smurfmier1985
              Participant

                @numbernine Much better! Nice job 😊

                #45937
                numbernine
                Participant

                  Still alive! I only have time to work on my own 3D stuff in the late hours, so it’s all a tad slower these days. Anyway, I have been keeping up almost every day. I”ve actually got 2 or 3 little projects that I think worked out pretty well, but recently I’ve finished the ‘Sci-Fi Helmet’ course and I think it turned out pretty alright. Hard-surface sculpting is definitely tricky and so was the retopology, but I’m pretty pleased with how it turned out. I feel like if I were to take another shot at doing a similar helmet I could take it even further.

                Viewing 7 posts - 61 through 67 (of 67 total)
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