Polybook – Kaj Suominen

Forum Archive Polybook – Kaj Suominen

Viewing 15 posts - 151 through 165 (of 240 total)
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  • #30131
    Kaj Suominen
    Participant

      #79

      #30132
      Kaj Suominen
      Participant

        #80

        #30133
        Kaj Suominen
        Participant

          @theluthier  Hi Kent, taggin you here, hope its ok. finished watching the tombstone live stream, wish i could have watched it live, but alas, my current schedule just makes it impossible. 

          anyways, looking forward for your anatomy course. and the mindset you have learning the face is great, something i’m myself trying to achieve currently (as you might have noticed the couple sculpts that are lying around here 😀 ) and making a mindmap was something that i had in mind aswell, not as cool as you had it. but now that already gave me idea to do it myself. 🙂

          anyways, my question is, what sources you used for it? I got hard copy of Anatomy for artists and illustrators by gottfried bammess recently and going through that when i’m not on computer, and  its awesome resource.  but what good online resources you could recommend? since your course is not out yet? 🙂

          #30134
          Kent Trammell
          Participant

            @louhikarme As I researched sources, I too was recommended Gottfried Bammess’ book and I almost bought one of the anatomy4sculptors.com books. In the end though, I felt  that buying an expensive book would cause me to favor that source above others and I would simply be regurgitating someone else’s knowledge. As a teacher myself I try to develop *my own* understanding as much as I can. So I opted to collaborate the plethora of anatomy sources across the internet. In short: I googled a LOT.

            Anatomy information is widely accessible online from academic, medical, plastic surgery, and artistic websites in the form of images, videos, and 3D models. In fact since it’s so prevalent the issue becomes too many sources especially when they’re often slightly different from one another. I.e. some sources use latin anatomical terms while others use shortened/modern (?) terms and others use laymans terms (slang almost). So my process was to compare numerous sources and find the middle ground between them all.

            It’s been a slow process but after putting in the time and effort I believe my knowledge and model are my own and quite reliable. Maybe not enough to be a plastic surgeon but certainly enough to sculpt the human with the underlying anatomy as my guide.

            #30135
            Kaj Suominen
            Participant

              Thanks, aye, you actually summed my results when i was looking more sources to get into memorising the names, and the sheer amount of sources was something that meant i’d need to go through alot aswell, which in sense of research is not a bad thing, however the limited time is. 

              that said, i’ll have to allocate more time on this and write everything down aswell, to get stuff burned into brain. Can’t wait to see the course. 🙂

              #30136
              Kaj Suominen
              Participant

                #81

                #30137
                Kaj Suominen
                Participant

                  #82

                  #30138
                  Kaj Suominen
                  Participant

                    #83 decided to make yday’s symmetrical sculpt more lifelike with asymmetrical and more likeness from the ref.

                    #30139
                    Kaj Suominen
                    Participant

                      #84 went back to one of the earliest and tried to make it more living and not 100% symmetrical. 

                      #30140
                      Kaj Suominen
                      Participant

                        #85 getting used to make big shapes without dyntopo and just use remeshed mesh.

                        #30141
                        Pavel Mazanik
                        Participant

                          Man, I don’t want to be rude, or to demoralize or something, but if I were you, I would rethink your approach, because there is very little progress for that huge amount of heads. You shouldn’t just conveyour it – it leads nowhere. You should really study it.

                          #30142
                          Kaj Suominen
                          Participant

                            aye, i agree t, and we had nice chat in discord about this. 🙂 good stuff!

                            #30143
                            Kaj Suominen
                            Participant

                              #86 working more with the same mesh.

                              #30144
                              Kaj Suominen
                              Participant

                                #87 

                                staying bit more with this one and refining the form

                                #30145
                                Kaj Suominen
                                Participant

                                  #88 more on the same mesh.

                                Viewing 15 posts - 151 through 165 (of 240 total)
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