This was supposed to be just a concept eevee render, but after night sleep and fresh eyes, i think i’ll take this one further and to ue4 as a bigger scene.
starting to be ready to commit on some booleans to clean up everything. also need few more bigger grip parts. luckily those are same all over the places.. also scope missing few pieces here and there. should be interesting low poly and unwrap. 🙂
@jlampel Thanks Jonathan. and yeah you weren’t only one who pointed that scope. using screw modifier there and the had the normals flipped. guess you go blind when modeling piece by piece and then would need fresh eyes to spot obvious. 🙂