Well, the end is in sight with this project I think!
This week I’ve been able to spend some time in Substance going around and adding in details where I can.
In Blender, I also used some displacement maps to generate the light glass front and rear, and finally made chain using the array & curve modifier – that was much easier than I thought it would be! I changed the lighting a bit too and added a plane to act as a shadow catcher under the bike.
Also, I added the speedo and gear selector detail which cant be seen from this angle – so I will render a few more camera angles as my next step.
