[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 1,231 through 1,245 (of 1,277 total)
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  • #36286
    Jake Korosi
    Participant

      @thecabbagedetective  Jeez, I don’t even know what.  Some of you guys – I feel like I just completely phoned this week in, now.  So inspiring how many of you stayed in high gear for this last assignment!  

      #36287
      Thibaut Bourbon
      Participant

        @thecabbagedetective Jeez that’s a whole new way to do an extra mile !  Awesome work Aaron, you really pushed the boundaries of the assignment to a new level! Smooth sculpt + retopo + shading + background story, that’s really impressive. If you don’t get an  A+++++++++++ I’ll be damned 😀

        #36288
        Tobias Schmid
        Participant

          I already submitted my homework for week 4 but i couldnt resist to scuplt another vehiecle. This time a 3 wheeled car. 

          I figured out that i really like sculpting, i did also some face sculpts during the last week.

          I definitively do the sculpting caricatures class from march to improve. I will set my main goal on sculpting faces/characters for the next time.

          Hard surface sculpts are fun too. Next time i need to use moore the flaten/scrape brush and keep an eye on interesting silhouette.

          #36289
          Darren McBain
          Participant

            @benkroft nice, its like one of them Messerschmit car things (if thats the right spelling)

            #36290
            mrdojo
            Participant

              nice to see everyone is still going at it! 

              Personally ive reached my burn-out state when it comes to this project but I am pushing trough the frustration. I am still working on the inside of the car but there have been some major modeling obstacles that are simply too complex to model so I started over like 2 times already to try and simplify things.

              Remember guys… when you reach this mental block in a project there is the most potential growth to be gained since you have basically reached your maximum skill cap.

              #36291
              Aaron Rudderham
              Participant

                @baukepost Why ta very much!

                @oboshape Thank you! Wish I coulda done more but I’m happy with what I managed.

                @jakeblended Hey if it’s any consolation that’s a very similar train of thought I had the past couple weeks when looking at your truck. When I uploaded my tank to Sketchfab I saw all the related models and I just wanted to curl up in a ball and cry haha. But I think you did a great job personally, had a ton of small details which is something I wish I could’ve done so props to you for that.

                @tbrbn Why thanks, for the compliment and the vote of confidence  both! Really looking forward to learning how to shade and getting Substance so I can really push it to the next level.

                I appreciate all the kind words, it’s stuff like this that make the frustrations worth it, so thanks once again!

                #36292
                Matthew Ullrey
                Participant

                  @thecabbagedetective  Your work is amazing! I like the double meaning behind the MMO. Mars (The Roman god of war) Mining Operation. You stupendously took the assignment out of this world. Nice use of TLAs to give it a military feel.

                  #36293
                  Aaron Rudderham
                  Participant

                    @ullreym Why thank you very  much! Honestly the MMO was a complete coincidence to begin with but I noticed it when I was considering changing it so I’m glad I decided to keep it!

                    #36294
                    Jeremy Pouillot
                    Participant

                      @theluthier  just to share current step of the concept previously made

                      Dust on ground :

                      #36295
                      Kent Trammell
                      Participant

                        @jakeblended Jake’s right that it’ll take some time for me to get comfortable enough with 2.8 to record training and/or run a class with 2.8. Not to CGCookie has [bad] memories of 2.5 release goals being extended over and over and over, making it very awkward for the preorders we took of that big 2.5 course.

                        That said we want to be very quick in having at least the Blender Basics course re-made and ready to release alongside 2.8’s official release. After that we’ll gradually begin ushering in 2.8 courses across the board.

                        Though now I’m wondering if an August beginners class is not a great idea with 2.8 in beta in August..

                        #36296
                        Kent Trammell
                        Participant

                          @jack07 Haha I very much appreciate the description of setting 😆 Nice job on the sculpt too – It’s an A from me.

                          So which classic Resident Evil reigned supreme?

                          #36297
                          Kent Trammell
                          Participant

                            @thecabbagedetective SOMEBODY WANTS A….no it can’t be…AN A+++?! This is awesome! The backstory, the sculpt, the retopo, shading and lighting, the effortSure things could be critiqued, but considering how above and beyond you’ve gone this week and being 5 months into your Blender journey, I gotta give you a + for retopo, a + for shading and lighting, and a + for backstory. I’ve never given 3 +’s before…really nice job this week, Aaron 👏

                            It may be wise to chill out away from Blender for a week or 2. Don’t burn out!

                            #36298
                            Jack
                            Participant

                              @theluthier It was a fiery discussion between the third and fourth installment, but in the end we all agreed that 4 was the top one, with a good balance of action and horror. Until 7 came out.

                              Thanks for the A! These classes are so enjoyable, wish I had have more time to spend here! When is the survey for the october class going to be live? 😛

                              #36299
                              Aaron Rudderham
                              Participant

                                @theluthier Wow… don’t really know what to say, other than thank you very much naturally. It’s definitely been a ride, this is the most I’ve worked on Blender, putting in 8+ hours a day for the past 3 weeks. You’re definitely right about having a break as well, but after showing some of my friends the work I’ve produced this month I’ve been “hired”, so to speak, so I can’t rest for too long haha.

                                #36300
                                Jake Korosi
                                Participant

                                  @theluthier I think it would probably be better to go ahead and do the usual beginner class for the current version in August, and just take advantage of the beta period to familiarize yourself with 2.8 in the background.  The first release candidate isn’t due out until October and even that isn’t “the” “official” final 2.8 release necessarily, so if you put off the beginner course until after 2.8 who knows how long you might have to wait before you’re able to do it?

                                  It may end up that you do the beginner class in August, the shading class in October, and the first 2.8 beginner course in December or even start off January with it – new year, new Blender! – but I don’t think anyone would mind, I suspect that first 2.8 beginner course will be very very popular.  

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