[ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

Forum Archive [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

Viewing 15 posts - 346 through 360 (of 541 total)
  • Author
    Posts
  • #38000
    Julian B
    Participant

      Does anyone know how I can move objects out of collections? Once I move them in they seem to be stuck there forever. Dragging them out of the collection in the Outliner doesn’t work for me. 

      Edit: Nevermind, looks like you need to select the objects and press M to move them. 😆

      #38001
      Pavel Mazanik
      Participant

        @bsdwerbeagentur 

        M -> Scene Collection

        Edit: 😀

        #38002
        Aaron Rudderham
        Participant

          @bsdwerbeagentur To do that simply select the objects you wish to move, hit M and then hit “Scene Collection” to move them out of all collections.

          #38003
          Julian B
          Participant

            @nekronavt @thecabbagedetective  Thanks. Figured that out seconds after I asked. Damn it feels like I’m learning a completely new program.

            #38004
            Jake Korosi
            Participant

              @bsdwerbeagentur If you think of Collections like layers in 2.7, moving things from one collection to another works almost the exact same way. 🙂

              You can also put things in more than one collection at the same time btw.  For simple scenes like the ones we’re making I suppose there isn’t too much use for that ability; but for far more complex ones it could be quite useful I think.

              #38005
              Jake Korosi
              Participant

                Sadly, but not entirely unexpectedly, Blender 2.8 did not make the targeted beta release of August 12 (yesterday).  A new target of “before the end of October”, i.e., in time for this year’s Blender conference, has been set and the expected full RTM of Blender 2.8 has been moved to early 2019.  You can read more about the changed roadmap at the dev blog here.

                Instead, as of yesterday Blender is now in state “2.8 alpha 2”, as you’ll see if you download the newest build.  Apparently there’s just so much different that it’s taking a little longer than they’d hoped to crush all the bugs – and there’s also the fact that new features, big and important ones too, have actually been added during the alpha, which of course come with their own bugs that need squished.  

                I am not too terribly disappointed by this news; I don’t think it affects the class very much, as all the basic functionality is still there and working for the most part.  I will still complete the class with 2.8 but I will wait until the end of the month to decide whether I will stick with 2.8 after all considering the moved-back development time.  I still might.

                #38006
                smurfmier1985
                Participant

                  @jakeblended Ahh… well, actually considering it still crashes when adding a torus I think this is a smart move of the developers. I rather they take the time to make it really good. Torn about the switch to 2.8 too, kinda fallen in love with it! but since I still have many many courses to do (where I probably need addons for, and all the files are for 2.79) I guess I will still be using 2.79 after all. But nothing is stopping me to use 2.8 for personal projects on the side 😉 Thanks for sharing the news!

                  #38007
                  Jake Korosi
                  Participant

                    @smurfmier1985  on problems like with the toruses:  I only download new builds every few days, not every single night; but I do keep the last three “versions” I’ve downloaded around just in case of little bugs like this.  Whenever I download a new 2.8 build, I delete the oldest one I have, so I always have three.  In this case, my project NEEDED toruses, no choice; and I was able to use one I still had from the end of July that was able to create toruses with no problems.  

                    I don’t think you can go back and download older versions of the 2.8 builds; saving a couple of older versions is a habit you have to develop for yourself when you download new ones, if you decide to do that.

                    #38008
                    smurfmier1985
                    Participant

                      @jakeblended I did keep a couple of old ones, never thought about them anymore though! Good tip, I need a torus in my project for week 2 so I’ll try with an old one 😊 thanks!!

                      #38009
                      silentheart00
                      Participant

                        Well, at least they’re not rushing to put out something half buggy.  I respect that.  I’m actually really enjoying 2.8 once I got over the learning hump, so I might stick with it.  The UI is also better imo.  If the bugs get really bad before release, I can always revert back to 2.7.

                        #38010
                        Julian B
                        Participant

                          @jakeblended Early 2019?  That’s kind of sad. Even though I couldn’t add a torus in my primitive exercise either without making it crash after a while and I have trouble to continue working on another scene because it crashes every time I want to scale a cube (it actually drives me nuts) I already got used to Alt+A and the cool new shading features. 😭I was hoping for a more stable version soon and looking forward to October. But I guess it’s worth waiting longer if they need the time to fix all the bugs and to work on new features. 

                          #38011
                          Aaron Rudderham
                          Participant

                            @jakeblended Not so bad, I’d rather them delay it and have it be stable after all. Not to mention aside from the Collections system and a few QoL things there’s not really much that makes me go “Okay I gotta switch to 2.8 NOW,” so I’m content to wait.

                            #38012
                            Kent Trammell
                            Participant

                              @jakeblended Blender 2.8 alpha 2…sigh. This will certainly be a talking point during tomorrows stream 😐

                              #38013
                              Jake Korosi
                              Participant

                                @theluthier I’m not a dev, but it is the very first time I’ve ever seen the designation of “alpha 2” for a software state…

                                #38014
                                Pavel Mazanik
                                Participant

                                  @jakeblended blender foundation is innovative even in this.

                                Viewing 15 posts - 346 through 360 (of 541 total)
                                • The topic ‘[ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8’ is closed to new replies.