[ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

Forum Archive [ENDED] BC1-1808 – August 2018 Class Homepage – Getting Started with 3D Modeling & Blender 2.8

Viewing 15 posts - 136 through 150 (of 541 total)
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  • #37790
    yukino hatake
    Participant

      @smurfmier1985
      well i wonder too about that . (also downloaden 2.8 blender (gonna instal it now trough ill still work in 2.79))
      so Miranda youre going to model a eevee then ?
      that is actually a nice idea.

      #37791
      smurfmier1985
      Participant

        @yukinoh1989 While the pokemon Eevee is pretty cute (though I think Umbreon is way cooler!), what I meant was using the new real time render engine that’s introduced in blender 2.8, which coincidentaly also is called eevee. This new render engine is replacing the old blender internal engine. Cycles (the second, more realistic, render engine) will also still be there, just like in 2.79. 

        If you want to know more about rendering you should check out the fundamentals of rendering course fom the beginners learning flow https://www.cgcookie.com/course/introduction-to-rendering (if you haven’t already seen it, don’t know that of course 😎). 

        Anyway to answer your question, not eevee, but I’m working on an idea that popped up yesterday, but… that you will see in week 4 😉 

        #37792
        yukino hatake
        Participant

          @smurfmier1985
          Tought that you meant the pokemon xD .
          good to know about rendering . i will have to take a look at it since i dont know anything about that so it might be handy to learn too already :).
          i am curious about youre work looking forward to see the results of other members 🙂

          #37793
          smurfmier1985
          Participant

            @yukinoh1989 I’m looking forward to that too, very curious  what everyone will come up with 🙂

            #37794
            Aaron Rudderham
            Participant

              @smurfmier1985 Whilst I can’t answer whether you’re allowed to texture (but considering it’s meant to be an “all-out” kinda thing I’d imagine that’d be okay), for the first set of questions the pre-recorded content is merely meant to be a guideline to what you’re aiming for that week, think of them as references for your homework. For example last class when we were modeling a car exterior we were given pre-recorded videos related to hard surface modeling, and those courses may have given us some tips/practice before we worked on our own project, if that makes sense. Whereas the livestreams are a more engaging way of learning as you have a teacher showcasing what you’re meant to do and answering questions as soon as they’re asked the courses are much more slow but you can take them at your own pace, it’s a really good idea to utilise both.

              I’d imagine we’re expected to model/sculpt our own object/character/scene as opposed to following one of the tutorials, though by all means definitely take elements from those courses and implement them into your own homework if you want! For example you could study the Introduction to Hard Surface Modeling course but instead of doing a stylized propeller plane as your homework you could take the tips and techniques from that course and instead a more realistically proportioned biplane, or hell, even something like a submarine! Hope that clears things up but I by no means am a determining voice, @theluthier will be able to give you a more concrete answer.

              #37795
              smurfmier1985
              Participant

                @thecabbagedetective Thanks Aaron, that certainly clears things up! I really hope @theluthier will allow texturing and stuff when we have some time left, because I struggled with that during the fundamentals course, so I would like to try to improve on that. Also want to try a normal map, have something game style in mind so want to try to keep it low poly and use the normal map for more details. Never tried that so that will be interesting. We will see what his answer is when he’s back from his well earned vacation 🙂

                #37796
                smurfmier1985
                Participant

                  I was testing out Blender 2.8 today and I noticed I couldn’t find where to add background images. So I googled it and found out that the old way of using background images is gone from 2.8… So I thought I would give you all a heads up, in case you want to use background images for sculpting or something.

                  There are 2 options for using images in 2.8, here’s a link to the explaination of how it works:

                  https://blender.stackexchange.com/questions/110532/cannot-find-background-images-feature-in-blender-2-8

                  #37797
                  silentheart00
                  Participant

                    @smurfmier1985 Thanks for the heads up!

                    #37798
                    Zsolt Cseh
                    Participant

                      @smurfmier1985 Miranda as the BC1-1808 class for beginners is a repeating one after having the same topics in January in BC1-1801, suggesting to have a short look on the submissions in that thread on the below link:

                      https://www.cgcookie.com/t/675-bc1-1801-january-class-homepage-getting-started-with-3d-modeling-blender?page=39

                      Actually that link drives you to page 39 from where the Week4 submissions started till the last one, you will see that absolutely having the creative freedom to present the homework in the best shape depending on your actual technical skills. 

                      So briefly no fear you can texture /shade etc. your model which can be an own one from scratch of course, even I think that is the best choice as the slogen says “First Never Follows” 🙂

                      #37799
                      smurfmier1985
                      Participant

                        @csehz Thanks! love that slogan, I’m going to challenge myself with something from scratch, go big or go home right? 😉 On my way to check out the entries for the first class!

                        #37800
                        Kent Trammell
                        Participant

                          @nekronavt Heh yeah, it’s a recent bug introduced by new feature additions and optimizations. I’ll report it as soon as I see it again. Currently I’m not sure what’s causing it or how to reproduce it..

                          #37801
                          Kent Trammell
                          Participant

                            @carrotnl Submitting homework *already*?! Heh well..aaight then. It looks great! And that’s very interesting info about 2.8 + sketchfab. I’ll address that quirkiness in the first livestream.

                            Being so early I don’t have the spreadsheet from Zsolt yet. So I’ll try to remember this submission in the thread but if you don’t see it after the first week, please remind me about it 🙇🏻‍♂️

                            #37802
                            Kent Trammell
                            Participant

                              @smurfmier1985 I think you’re right: Sticking to screenshots of the viewport/Eevee will be the best approach for this specific class. I will address this in the first livestream and update the syllabus in this thread’s description.

                              #37803
                              Kent Trammell
                              Participant

                                @yukinoh1989 Mirando is right that you don’t need to redo an exercise you’ve done already. You just need to post a link to said exercise in your homework submission post. I intended those instructions to be applicable to everyone whether doing the exercise for the first time in this class or having done them previously. But I realize that’s maybe not so clear. I’ll address this again in the first live stream. Thanks for asking!

                                #37804
                                Kent Trammell
                                Participant

                                  @pffsfs Welcome back, Scott! Very glad to have you 🤘

                                Viewing 15 posts - 136 through 150 (of 541 total)
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