Collab2021 – WIP – Yukinoh

Forum Archive Collab2021 – WIP – Yukinoh

Viewing 15 posts - 31 through 45 (of 62 total)
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  • #65686
    yukino hatake
    Participant

      @spikeyxxx thanks a lot apparently i counted not right , 24is the edge count , i ended up with 16 vertices so i guess that is great. 

      i do have one question , right now the bottom will be also having the yellow dot . should i try to fix that or wont that be noticed? 

      then for the lower part of the flower should i also use the same technic or should i here work with a 5 sided mesh?

      or is that depending on the type of flower ? 

      like with this i could use the same technick but if the flower points downward i should work with someting to create some volume ?

      #65687
      spikeyxxx
      Participant

        bottom will be also having the yellow dot

        that’s not a problem if it won’t be seen, which I think is the case.

        You can use different tecniques, depending on the flower, se what works best; the hanging flowers will probably need a slightly different approach.

        #65688
        Daphne Lameris
        Participant

          Looks really good! I would add a little more height to the flower to make it less flat. Like your first model, the flower leaves tend to stand up. 

          #65689
          yukino hatake
          Participant

            @spikeyxxx and @daphne2 thanks for the feedback. gonna work on diffrent kinds of flowers, diffrent depts and perhaps some clumped flowers together to see how the vertices count will be with duplicates . (i wanted to take a look at the geometry node’s but i notice when i open my file i dont see that option. ) when i open a new file its in there . how can i fix this ? 

            #65690
            spikeyxxx
            Participant

              when i open my file i dont see that option. ) when i open a new file its in there

              That is really weird….don’t know what could be causing that 🤔

              You need to have some object selected, in order to be able to add a new GN tree, but the Geometry Node Editor should always be available….

              #65691
              Daphne Lameris
              Participant

                I still have to try my hand at the geometry nodes (will do this week) so I don’t know either. But maybe a workaround: make a new file and append your geometry from your current file?

                #65692
                yukino hatake
                Participant

                  @daphne2 thanks i started a new file and appended my flower. the top layer of 1flower has been modified with a geometry node. i do wonder will this have any impact on the final animation rendering for @theluthier or are geometry nodes made that way so it wont slow anything down ? 

                  because this way i think i could get some really cool flowers without needing too manny vertices . right now this whole pack has 128 vertices, perhaps i could even reduce that amount. but for that i should test some extra stuff of course (to hopefully stay under the 100 vertices)

                  #65693
                  yukino hatake
                  Participant

                    some update, if certain flowers aint good or looking weird bad  … let me know so i could change them 🙂

                    if the water lily get a go ill add that to the collection too 🙂

                    #65694
                    spikeyxxx
                    Participant

                      Beautiful, Yuki!

                      #65695
                      yukino hatake
                      Participant

                        Thank you, ill make some more  this weekend 🙂 

                        #65696
                        Kent Trammell
                        Participant

                          Lovely flowers @yukinoh1989! I’m very happy with the lo-poly quality too. Planes + textures is 100% fine for this project 👍

                          #65697
                          yukino hatake
                          Participant

                            Thank you so much Kent 😀
                            spikey, for the flowers should we also already use a copy of the file with the blockout and place flowers there to see some result ?

                            #65698
                            spikeyxxx
                            Participant

                              I actually don’t know which file that is. There should be some file with placeholders, but I haven’t found it yet 😉

                              But as far as I understood, we don’t put it in the Assembly file ourselves.

                              And I don’t know if we should make the Master file, or if Kent will do that. I know he has mentioned that in the stream, but I will have to re-watch that.

                              Have only today managed to get the syncing going…

                              I am hoping that Kent’s written instructions will bring more clarity.

                              #65699
                              yukino hatake
                              Participant

                                ok 🙂 for now ill just make flowers try some placements to see an overall effect in larger area. for not i dont know yet how the syncing works (yesterday i putted in my blend file and also the textures of the flowers) so i hope that i did that part correctly. 

                                #65700
                                spikeyxxx
                                Participant

                                  Your. blend and Textures are all there in the right place .

                                Viewing 15 posts - 31 through 45 (of 62 total)
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