COLLAB2021 – Team S.P.I.C.E.D. – NATURE BG

Forum Archive COLLAB2021 – Team S.P.I.C.E.D. – NATURE BG

Viewing 8 posts - 61 through 68 (of 68 total)
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  • #65929
    Jonathan Lampel
    Participant

      Hey Society Party for Individual Creation of the Environmentally Distanced team! I’m jumping in this week and replacing Kent on all things nature related so that we can spend more time on feedback and grading. So, if you have any questions, you can tag me in your WIP thread or here. I’ve glanced through all of your threads and caught up on the project so far but have not started grading anything. Looks like you are all off to a great start!

      #65930
      Adrian Bellworthy
      Participant

        Thanks @jlampel and welcome , You will find a great deal of skill and dedication from all the members of team S.P.I.C.E.D. 

        #65931
        Matt Dunn
        Participant

          Hi Everyone,

          Is anyone else getting bad bakes from Blender? Luckily I have an old copy of Substance Painter that has given me better results. I have tried messing with the Extrusion and Max Ray Distance in Blender’s bake settings and it doesn’t really help. I have not watched Kent’s latest stream, maybe the answer is there.

          Here is the mountain with the Painter maps applied and some colour. Still need to add hand painted details/more texture.

          I don’t have time for a lot of the social aspects of the project. I hope everyone is well and having fun.

          #65932
          Adrian Bellworthy
          Participant

            Being social is not a requirement for the collab, Just seeing your posts and knowing your still actively participating I am happy.

            #65933
            Dan Melton
            Participant

              Hi All!  

              @jlampel  ,  I’m working on mountain A and having a little trouble getting  started with texturing.  I have a multi-res modifier and was wondering how to get started.  Should I  duplicate the mountain,  remove the modifier and use that as the low poly model the texture gets applied to?

              #65934
              Dan Melton
              Participant

                Hey guys, I’m going to drop from the collaboration.  Feels like we background peeps are the red-headed stepchildren of the collaboration :).  

                Take care.

                #65935
                Adrian Bellworthy
                Participant

                  👌👍

                  I haven’t got red hair , neither am I a step-child, as far as I know, but I am a middle child, and it feels the same.

                  #65936
                  Adrian Bellworthy
                  Participant

                    @pfbourassa , @tijnkroon , @danmelt , @tiborbleuel , @daddios , @mattdunn

                    Hi team S.P.I.C.E.D. Well done for completing COLLAB2021.. Everyone contributed with a great enthusiasm. You all produced outstanding results considering the lack of detail of the background a lot of artistic work was achieved, you are the hero’s that make it all possible. I hope we can work together again on the next COLLAB. I also hope to see you all in the community soon.
                    Happy Blending 👍

                  Viewing 8 posts - 61 through 68 (of 68 total)
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