Forum Archive › COLLAB2021 – HQ – Stylized Fantasy Environment
Ah dude, I’ve worked on real movie and TV productions before, I ended up hating them. The stress, everyone has a greater than life egos, the long hours, the short pay, everyone wants to shine, the mess, the trash talk, the back stabbing. And you might say well you were just unlucky to work on a bad one, but no, I worked on several and each was worst than the last one. And I have a close cousin that has worked his entire life on movie productions here and through him I know the experience can get so much worst.
Anyways, keep thinking about it in the Harry Potter theme, when that room in Hogwarts presented itself for the kids to practice their magic in secret. We’re just going in there, all the CG Artist students, with our laptops, and practicing our modeling patronus.
Yukino, non of us have what it takes, we’re just winging it. If you’ve played Final Fantasy games you know you level up by gaining experience points through battling enemies, and boss fights are a big XP give away. Well this is like a boss fight x 1000, there is a BIGG MASSIVE XP to collect in this Collab activities. Don’t miss out if you want to level up your 3D skills.
Yes, we had a linked folder through Google Drive where we shares everything. I forgot how we set that up, I remember Adrian figured something out and posted it, like how to get the folder to show or something like that. We’ll get all of that set up again and share a little tutorial for all of us to link up again.
Oh no, the B word, the spell life puts upon you when you grow up. I’m trying to get ride of it myself. There’s no better life than the simple life.
Anyways, think of all the XP that is waiting for you after the boss fight. This is like beating Dath Vader, Voldemort, Thanos and Sauron all in one big battle. You don’t want to miss out.
@dostovel as a big fan of harry potter and final fantasy i agree 1000%. Ill see what i can do and lets see what will come out
Good luck to you, rebels.
I stick to the Empire.
I am a new cgcookie member since ..hm december, i think, and looking forward to be part of the april collaboration.
But I ll need to complete some more Blender Fundamental courses and exercises before being of any value to you, veterans.
I hope I can be a spectator though of your progress on all this, and learn from it.
Greetings.
Lets go do this 😀 , am i looking forward to this, i so wonder what we will all be creating. but i am sure it will be a great succes
True words there Ron. I often consider myself aloof from the spotlight which is why the cookie appealed to a hobbyist like me in the first place (my true life therapy). This is technically an area where I don’t currently shine. If this was hard surface, I’d be like “boom!” but lo poly is already going to stretch me lol. Which means the room of requirement is especially for me “Neville Blanchbottom”!
I wonder when SpikeyPotter and Adrian Finnigan will show up and teach me to stupify? Until then I can practice my alo hamora’s, and snack on my gilliwig.
this collaboration is getting more exciting every day, count me in!!
I can already tell your fantasy skills are prepped and ready for this @tijnkroon
Fantastic Tijn!
….I have some thoughts!
Omar as usual has knocked it out of the park with his idea, and I am REALLY excited about it; but I think there is room in this case for some compromise or at least some clarification of the rules.
Firstly and most importantly, Kent announced a month-long collab, that would be finished by the end of April, and already he has amassed a number of registrations several times the size of the Dog Pound, that signed up for that project. So I think it is important that those members, many of whom are beginners, get the content they signed up for, and presume Kent still plans to stick to that. So that group should still have something at the end of April that they can call a completed project.
So what I propose – or agree with, in case this is what everyone already had in mind! – is that we treat these as two parallel projects, or a “forked” project. The first project is exactly what everyone sees at the top of this thread – it starts in April, it ends in April, and those who have participated can feel proud of a finished project in terms of the highlight stills as originally planned, and so forth.
The second “fork” is the veteran team who wants to Go Beyond. Our collab files for now will be maintained separately from the Main Project. If there’s enough of us to warrant organizing sub-teams, these should be different obviously from the Main teams we belong to. We can begin this month – but, here’s the thing: we don’t need to rush, because the April Project will be getting its own planned “completion”, and what we’re doing will be added on top of that. I’m not talking about another seven months; but, say, we can start now, pause or slow things down during April as work shifts to the Main Project, then pick up in May to finish whatever is left. The resulting Ultimate Final Animation will, of course, credit both project teams as one.
Does this idea make sense?
In preparation for the start of this COLLAB2021 in April, anyone needing to set up Google Drive check out this thread
@theluthier posted this thread for File Sharing and Linking.
We did some troubleshooting for Google Drive setup during COLLAB2020, @blanchsb also posted a video explanation which you may find helpful.
We also used Google Sheets to confirm our submissions, I’m assuming @theluthier we will have a similar process for this COLLAB?
Yes Officer Jake, that’s the plan. Yet there’s a bit of danger in not having a deadline. Here’s the wisdom of Orson Wells:

But I ll need to complete some more Blender Fundamental courses and exercises before being of any value to you, veterans.
@donsoarese That’s perfect. That’s how you get onto the leveling up freeway. Hit that gas.