Forum Archive › COLLAB2021 – HQ – Stylized Fantasy Environment
Ooooh. Fancy pants!! Collab 2022 anyone? I’m sure 130 people simultaneously editing the same scene won’t be chaotic at all.
https://youtu.be/TvgmSxi5RWs
So, there we now have a mixer for the blender (= “mixer” as well) 😉😁!
It only took 2 weeks to finally add chapters and archive the stream, but it’s available to watch now. It was a really good time experiencing the “final” result with everyone. We also talked about some important info and some fun demos, so check it out if you missed it live.
I calculated everyone’s totals and added it to your accounts! I know it’s just a digital number but the XP is a simple way to commend work accomplished, help given, and when some goes above and beyond expectations. A LOT of XP was given which means a lot of work was accomplished, a lot of help given, and a lot of pushing beyond expectations. I think that’s quite meaningful! Well done everyone 👏
As you know this Collab format is still very experimental. We learned a ton from this experience about what can be improved. We’re also very keen to hear from you. If you would please take a few minutes to answer some questions and give your feedback, it would be extremely helpful!
Hopefully everyone knows by now that the project is continuing to the inside of the Spice Vendor’s House. Omar is leading that team, just like he did in March before the Collab officially began. During the last stream I was so encouraged to see the enthusiasm and number of people interested in joining the interior effort! I truly cannot wait to see how it develops.
Officially I’m hands-off for this effort to focus on recording my portrait course, but of course I will be lurking on discord and the forum thread to witness the progress 🤩
The true final results from this project will be a 100% complete .blend for everyone to download and enjoy in the Blender Viewport as well as a super-cool rendered animated video (where everyone is credited) for Youtube. I know it’s lame to wait so long, but look for updates about this in early 2022.
I’ve compared this Collab to real productions and this is another example: Waiting a long time after work finishes to see the final product made public 😅
The Collab format is something of my “baby” and thus very special to me. Teaming up with CGC members to create something challenging is a unique and rewarding endeavor. It also boosts my relationships with each of you: The people that support us; the people that make CGC possible.
Thanks to @harbinger_ua for inspiring us with your art and input along the way. Thanks to @jlampel for joining as co-director. And thanks to each of you for joining Collab2021. I truly hope it’s been a memorable, educational, and worthwhile experience 🤝
@legobenj @andybegg @navik @jakeblended @matbev @qpola @az93 @onelombax @donsoarese @zackwhy @clementk @nathangarduno @interuse @stclark @cooly @undiscovered @konstantinosk @hadiczech @robcampbell26 @chbug @blanchsb @tat @beefkeef @fide @duerer @hapit @osado @adrian2301 @jaivatur @lusifer @mishag @monaloren @szabi @ladymito @lexicolopolis @rationalrats @lucky @amblender @williamatics @yolopeno @phoenix4690 @ironsoul @hunter-x @noonespecific @simonsez11 @svetimas @fancypigeon @fotoalin @infamy @cgcdough @elubie @vincav81 @sheila5 @isildu @splat21 @wograebn @prabhjot @blendernan @createtaiwan @samvolcano @richardyi @the3dbanana @dostovel @benkroft @artifact @yukinoh1989 @bun-bun @daphne2 @danitufi @brzostek @ullreym @notcastanza @stickdonkey @rstich @spikeyxxx @hoidolario @langleyjij @elcangrejo @procyonlotor @aubrie @raisonhomme @chepetusa @wardred @ketre @dyoc @pfbourassa @tijnkroon @danmelt @tiborbleuel @beefkeef @daddios @mattdunn
Wow there’s like 94 people tagged there, I’d swear it’s like 20 if I didn’t count them.
Inner editor here, sorry.
@theluthier I think in the Google Survey you meant to write “…as shown during the final…” rather than “shone.”

And “… appreciate you and will talk more shortly.” would possibly make more grammatical sense.

Other than those rather minor nitpicks,
Thank you Kent for that you’ve done and struggled through with this Collab. Thank you.
Thanks for the edit notes @vincav81 – just fixed them!
Over the past couple weeks the team leaders discussed an idea for giving context to the final animation for our Spice Vendor’s House. I’ve said generally I want to string together a sequence of slow-moving “hero” shots of everything in the environment. That’s the best way to show off a scene like this but it also risks being boring and shallow.
So we had the idea for the Spice Vendor to narrate over this sequence like he’s away on his travels reminiscing about his beloved home. In theory this narration of memories and musings will give meaningful reason to show off every nook and cranny of the scene; not only because we made it and it looks cool.
@dostovel took this idea and wrote a script and @phoenix4690 recorded a narration demo. Honestly…it blew me away. Gave me chills the whole! My eyes even moistened!! So to share this initial demo with everyone I added a simple flythrough of the scene to give a basic idea of what the final could look like. Check it out!
I’m still in shock over how well this narration *demo* turned out! The final animation will look much better than this fly-through; it’ll be separate polished shots instead of one long shot. The main point of this demo is the VIBE and I couldn’t be happier with it.
HUGE SHOUTOUT to Omar and Phil for taking a simple idea and manifesting a brilliant result!
If this demo gets you excited, don’t forget you can join the interior team that Omar is leading ✊
Hoping you watch this @harbinger_ua! And everyone else for that matter:
@legobenj @andybegg @navik @jakeblended @matbev @qpola @az93 @onelombax @donsoarese @zackwhy @clementk @nathangarduno @interuse @stclark @cooly @undiscovered @konstantinosk @hadiczech @robcampbell26 @chbug @blanchsb @tat @beefkeef @fide @duerer @hapit @osado @adrian2301 @jaivatur @lusifer @mishag @monaloren @szabi @ladymito @lexicolopolis @rationalrats @lucky @amblender @williamatics @yolopeno @phoenix4690 @ironsoul @hunter-x @noonespecific @simonsez11 @svetimas @fancypigeon @fotoalin @infamy @cgcdough @elubie @vincav81 @sheila5 @isildu @splat21 @wograebn @prabhjot @blendernan @createtaiwan @samvolcano @richardyi @the3dbanana @dostovel @benkroft @artifact @yukinoh1989 @bun-bun @daphne2 @danitufi @brzostek @ullreym @notcastanza @stickdonkey @rstich @spikeyxxx @hoidolario @langleyjij @elcangrejo @procyonlotor @aubrie @raisonhomme @chepetusa @wardred @ketre @dyoc @pfbourassa @tijnkroon @danmelt @tiborbleuel @beefkeef @daddios @mattdunn
👏👏👏👏😢🙂
@dostovel , @phoenix4690 well done guys, such a great story and voice over for the feel and longing for home, very fitting for this scene.
@dostovel @phoenix4690 Fantastic 😀👍! You truely brought the spice vendor’s world to life 😊!
Damn… seems I have something in my eye. 😅
What wonderful writing and the voice acting is absolutely top notch – bravo guys! @dostovel & @phoenix4690
It’s so wondeful 😭
Mindblowingly excellent @dostovel and @phoenix4690
@dostovel and @phoenix4690 – Bravo! Bravo!
@dostovel and @phoenix4690 really nice job, brilliant done 😀
@theluthier its give a really nice idea how it will turn out 😀
gonna join the interior as soon as i can. hopefully next week/weekend .
everyone did such an amazing work to get this brilliant and nice scene , so hats off for everyone who joined
I’m wondering whether something like the animation of the stylized grass with texture cards in Unreal Engine as demonstrated in the first video of this posting could be achieved in Blender with some workaround?