Forum Archive › Collab 2020: Modeling Heavy Equipment (Backhoe)
Yeah, I’m waiting to finish up some stuff so I can have time to watch that Thomas Nodevember course on the Blender Cloud. I hope I can level up my procedural game learning from that.
Before this DOG project, I tried to model a car once before, wasn’t very good, and often wanted to try again but never got to it.
So thanks to @theluthier for this collaboration, and all you guys and gals for the great information and teamwork.
I have to mention in particular @spikeyxxx for the wheel tutorial, @blanchsb for the tutorials on everything anyone was stuck on, and I have to mention @dostovel , for the motivation, the humour and for giving a high standard for us to rise to.
I have learnt so much from this DOG by seeing the progress and insights on how you all work.
Thank you
My award speech……
What do you think……??
Anyway wanted to share my second attempt at a car from what I have learned in the pound.
It’s not finished yet but it’s getting there…..
At least it has some spikey tyres.


Just realised somethings not right…….
The steering wheel is on the wrong side.

Hey hey hey hey hey hey hey hey…………. hey… Why is it our side the wrong side? Maybe your side is the wrong side.
You jeep is looking great. Reminds me of Jurassic Park. You should start putting all your models on the Blender Market. If one of them gets a sale… well if you think you have seen prolific Adrian wait until Adrian feels the rush of a sale.
Jeeps are close to my heart as is @adrian2301. That looks just amazing Mr. Bellworthy. That steering wheel needs a decent Bell symbol where the horn goes in the center there. That needs to be top priority!
I think everyone who touched this project has leveled up their modeling skills. Me included. If you don’t believe me take a look at my gallery LOL.
I at least feel like my hard surface and topology skills are getting much better over this year. Having said that I still see lots of hard surface stuff and think to myself “wow how did they do that?” Masterxeon is one of those people. Kent and Omar and Spikey fit that list too.
It’s been fun to work with people whose skills are leaps beyond mine and who provide support at such a detailed level. I remember Spikey helping me with topology on my piston assembly like it was only 6 months ago (wait it was!). Man this project has been going a while now that I think of it.
I do wonder if people are getting to the point that they want to be done, especially with the modeling stage (though I feel like a glutten for punishment taking on the seat assembly in a whole new way haha).
I for one wouldn’t mind learning the UV unwrapping part on some of the more complex shapes, but procedural does seem to make sense to. And we all know Kent’s a shader forgemaster. Just remember to spam fresnel and it’ll look good, lol.
Brilliant @adrian2301! I can’t believe you’ve still got modeler’s motivation after all the work you’ve done on the DOG! You must be a true *modeler* at heart.
Your skills are undeniable: Meticulous, precise, and comprehensive. Keep up the awesome work, sir 👏
@adrian2301 this car would be worth a tutorial 😀! How long did it take you to model this?
Thanks everyone
@theluthier I’m still motivated, I am really enjoying modelling vehicles, so much more satisfaction. I think I have found the meaning of life, or at least something I can do with mine.
@duerer this model I have been doing on and off for about 2 months, but if I added up the hours , 8 hours 5 days a week, probably no more than 2 weeks, don’t know if that’s fast or slow, either way I am enjoying it. Still a little more modelling for the interior, maybe a day at the most Then shading and texturing, but I need some tutorials first on the subject. I have never been good at staying within the lines when colouring in.
@blanchsb what do you think of the logo….

Looks great 👍and the bell right there where it has to be 😀! I just imagine pressing this button in the center of the steering wheel and hearing a ringing bell instead of a car horn 😉.
That’s a classy logo Adrian! The font is very fitting, I think.
@adrian2301 the steering wheel isn’t on the wrong side. You just need to drive on the right side 😉.
PS: An explanation for why the British are driving on the left side is that this dates back to the ages of knights. Imagine two knights opposing eac h other on a trail each with a sword in the right hand (since most people are right-handers). On which side of that trail do they need to be for a fight? And since the British are very aware of tradition, they’ve kept this with the car traffic 😉😁. I don’t know whether this is the truth but I like this image with the two knights opposing each other 😀.
Feel free to make suggestions or revisions on my chair.
In my Google Drive, please ignore files starting with Z.
https://drive.google.com/drive/folders/1NGpRhP2Aqt2nU62XsIx3_jHcWl-vmSAS?usp=sharing
Below, both are same.
File: 00 – Cab 02 .blend
https://drive.google.com/file/d/1LE-mMGPGe-0uSGnEORl9WIy-E82gVzBk/view?usp=sharing
File: 00 – Cab 02 .blend1
https://drive.google.com/file/d/1DsOH7bppaAGnSVQlayo9GuFZlmCZws96/view?usp=sharing
In my Google Drive, please ignore files starting with Z.
https://drive.google.com/drive/folders/1NGpRhP2Aqt2nU62XsIx3_jHcWl-vmSAS?usp=sharing
Below, both are same.
File: 00 – Cab 02 .blend
https://drive.google.com/file/d/1LE-mMGPGe-0uSGnEORl9WIy-E82gVzBk/view?usp=sharing
File: 00 – Cab 02 .blend1
https://drive.google.com/file/d/1DsOH7bppaAGnSVQlayo9GuFZlmCZws96/view?usp=sharing
@blanchsb Sorry I ended the stream which prevents anyone from posting comments (unless you still had the page open). You asked:
So are we doing our own shading then or waiting for the next stream?
There’s no obligation for anyone to work on shading. The only expectation is for contributors to 100% complete modeling their cab part. By drifting into the topic of shading I was simply giving a demo of what I plan to do for rendering the reel; a conceptual look at showcasing a model in the best light.
Only play around with shading if you want to and if you have time after modeling your part.
@spikeyxxx was this https://blog.cgcookie.com/forums/topic/alien-abduction-bluescreen-footage-masking-why-is-an-exported-matte-necessary/ what you were talking about when you made the comment about dot product in the stream?
That is probably true @duerer
These days people wave their fist rather than a sword