[CLOSED] FREE Blender Art Critiques – Tuesday May 28th

Forum Archive [CLOSED] FREE Blender Art Critiques – Tuesday May 28th

Viewing 4 posts - 31 through 34 (of 34 total)
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  • #46667
    numbernine
    Participant

      @theluthier Man, I’m literally just minutes late in uploading. Oh well, will still check out the stream. Here’s mine because why not.

      Here’s the link to the project with additional pictures
      https://cgcookie.com/u/numbernine/projects/human-body-sculpt-for-critique

      “WIP for the ‘Designing Realistic Characters’ course, uploaded for a critique stream. This is my first attempt at making a realistic character sculpt. I was pretty nervous about it, but I like how it’s turning out so far. Lots of things to improve, but I’m mostly interested in the arms (especially forearms) which kind of turned into a blobby mess. Anatomy gets kind of tricky here and there!”

      #46668
      Eyad Lotfy
      Participant

        @drachenseele is that one of those portals from The Witcher? 😀

        #46669
        Kent Trammell
        Participant

          @numbernine No worries – We’ll add yours to next week’s stream 👍

          #46670
          txpetillo
          Participant

            Hi guys, my name is David Arguedas.

            With this model I wanted to produce the best cartoonish / Stylished anathomy I could, based on the course of Jonathan Williamson. I tried to make a good looking render for my portafolio.

            In this case I think that for this proyect would be interesting to make another style instead of the manga style proposed in the course, in that way I could improve my skills on toon details, particularly the eye shapes, hands and ears……. produce a stylish/cartoonish character that people could see and dont go like “Is lloking good but……there something wrong with this and that”……….something that have the correct anatomy, related to the style I choose.

            Important: When I was doing the boots, when I applied it, I noticed that one of the boots get some weird sculpt error on it………..but to me, that error looks lik “Oh, its something different……disrrupting, and that teels some history behind that boot………maybe a dog destroyed it…………maybe an airplane crash………we dont know………xD” so I decided not to fix it, specially when was so easy to fix…….I decided to keep the imperfection on it……….(May be that wasnt the perfect desicion xD but…whatever xD)

            https://cgcookie.com/u/txpetillo/projects/character-modelling-course-stylish-hair

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