Blackbeard bust – Sketchbook

Forum Archive Blackbeard bust – Sketchbook

Viewing 9 posts - 1 through 9 (of 9 total)
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  • #12223
    sebastian1066
    Participant

      Hello people!

      This is a work in progress: Edward Teach, also known as Blackbeard.

      I started off this base mesh I created: https://blog.cgcookie.com/forums/topic/boolean-with-ico-sphere/

      #58352
      sebastian1066
      Participant

        #58353
        Shawn Blanch
        Participant

          I think it is really coming together. The split in the beard seems a little unnatural to me and I think I see the hat piecing the left side of the forehead. Otherwise it is looking awesome.

          #58354
          sebastian1066
          Participant

            Thanks for your feedback!

            The split in the beard is actually 2 braids, found in the reference I’m using: https://i.pinimg.com/originals/cb/ef/a0/cbefa0ac6b2e03ae77b2f2fbd2643814.jpg

            I still need to sculpt the braids before I pose them. 

            As for the hat, it’s something free I downloaded just to have a blockout. I’ll create my own but I didn’t want to lose time with that in this initial stage. I’m still experimenting with its position and angle.

            My main focus so far has been on the face anatomy, blocking out, pose and gesture.

            Thanks!

            #58355
            sebastian1066
            Participant

              @blanchsb

              In the end, I decided to change the beard’s design. I felt the braids may suit a realistic character but not this more traditional sculpt.

              #58356
              Shawn Blanch
              Participant

                Nice yeah that looks better. Great profile overall for a sculpt. Better than my sculpting skills for sure.

                #58357
                sebastian1066
                Participant
                  As I was posting this I realized the mouth needs some additional detail.
                  Other than that, what do you think? 
                  Any feedback is appreciated.
                  I still have to work on the final presentation: texture and lighting.
                  Thanks!

                  #58358
                  Shawn Blanch
                  Participant

                    Looking very nice. I am interested in what the eye brows will look like. With the right texture I think they will be fine but I think they might could stick out a little more or have more substance. I like the beard a lot better now.

                    #58359
                    sebastian1066
                    Participant

                      So here it is:  “The Captain”

                      Created with Blender 2.83, rendered in Eevee.

                      No textures, just lighting and compositing.

                      @theluthier would love to hear your feedback!

                      @jlampel I hope I made good use of your lighting course.

                      @blanchsb I wanted to move on to the next sculpt, so no texturing, just lighting.

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