BC4-1810 Homework, silentheart00

Forum Archive BC4-1810 Homework, silentheart00

Viewing 15 posts - 61 through 75 (of 87 total)
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  • #41821
    silentheart00
    Participant

      Fiddling around with the goblin model.  Not a bad start but will keep tweaking.  Also, in Eevee.

      #41822
      yukino hatake
      Participant

        @silentheart00 really nice work. I love the lightning so far. 

        #41823
        Aaron Rudderham
        Participant

          @silentheart00 Ooooo, Eevee, go for it! I’m really liking the vibrant lighting atm, looking forward to the finished result.

          #41824
          silentheart00
          Participant

            Funny how a little lighting really messes with the colors, huh?

            #41825
            smurfmier1985
            Participant

              @silentheart00 Yeah it does have quite the impact and changes the whole feel of your image 🙂

              #41826
              silentheart00
              Participant

                Homework Submission Week # 3, Part 1

                My attempt at the lighting match.  Couldn’t seem to get the green quite right and there’s weird shadow artifacting in the ear.

                #41827
                silentheart00
                Participant

                  Homework Submission Week # 3, Part 2

                  Some very basic stuff.  Not a lot of time.

                  #41828
                  Grady Pruitt
                  Participant

                    @silentheart00 both are very good, even if you didn’t seem to have the time you wanted 😀 I think on the color match, it’s close, but the light on the camera left seems a little too far forward compared to the goal. It may just be, though, that it just appears that way because his ears stick out more and that his body is turned more in that direction. Kind of hard to say for sure, but that’s my impression.On the character texturing, I like the simple choice of the coloring. if there’s anything to critique, I might have chosen a slightly different color with a bit more contrast to the background for the pants and back (and that could just be a matter of adjusting the Value component of the HSV to a lighter value) but it’s still an appealing image.

                    #41829
                    Katerina Novakova
                    Participant

                      @silentheart00 Ah, I see you liked the Catwoman statue too. 🙂 I’m using it for Week 4 lighting match and I have to say that it was the most difficult one of them all. I think you got your match pretty close, though, good job.

                      #41830
                      Kent Trammell
                      Participant

                        Very nice work this week @silentheart00. Your light match is super close! And I really like the source render. Just added it to my lighting collection. The warm yellow to blue to green is something I’ve not seen too often. A very appealing combination. It’s an A from me but my one note is that breaking up the smooth surface would have been a nice touch imo. Seeing the texture on the statue/platform in the source makes me wish it was on the goblin as well to a degree.

                        Your character render is good but seems to have the same issue that a few others have had. My overarching critique is that the color scheme is a bit all over the place; kinda rainbowy and lacking complimentarian color choices. The red and purple lights themselves go great together but it clashes with the various colors of the model. I went and desaturated the image and found that the lighting values are great!

                        So I suppose the practical advice is: Be aware that colorful lights and colorful models can be too much of a good thing. If you’re lighting a grey or single-colored model, lean on more colorful lights to make the image more interesting. If your model is textured colorfully, perhaps go easier on the color of the lights to avoid clashing.

                        It’s still great work and worthy of an A to me.

                        #41831
                        silentheart00
                        Participant

                          @gradyp Thanks for the feedback.  I’ll keep that in mind in the future.

                          #41832
                          silentheart00
                          Participant

                            @shiennar Thanks.

                            #41833
                            silentheart00
                            Participant

                              @theluthier I thought about breaking up the surface a bit for the lighting match, and yeah, it would’ve made it a bit better.

                              Well, at least I’ve got the value down.  And yeah, it’s a terrible color scheme.  Why I just kept with it is beyond me.  Maybe I was freaking out about the time too much.  Oh well.  It was fun to experiment.  Thanks for the critique.

                              #41834
                              Jere Haapaharju
                              Participant

                                @silentheart00 Nice lighting match.

                                I really like the shader/texture in the Goblins pot. It’s so close to a zinc metal pattern I seem to enjoy for some reason.Kuvahaun tulos haulle sinkitty metalli

                                And once again I love those purple colors. It just pleases my eye.

                                #41835
                                silentheart00
                                Participant

                                  @swikni Thanks!  It’s a voronoi texture changed to “Cells” instead of “Intensity.”  I thought it looked neat, too.

                                Viewing 15 posts - 61 through 75 (of 87 total)
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