Forum Archive › BC4-1810 Homework, John Sanderson
@silentheart00 Thanks silentheart00! You and Miranda are doing a fantastic job of keeping up with everyone, so kudos to you guys! I did not save the blend file I’m afraid so shots of the interior will not be coming, but it wouldn’t be terribly impressive if you were to see what it was as I didn’t plan on it being in the render. It was just a few materials similar to what is on the outside (with one color changed to blue to complement the red) haphazardly scattered on the various objects.
@procyonlotor Wow that’s a great light match, really close! Great solution too, you gotta use all the tools at your disposal 😊👍🏻
And thanks! Doing my best to keep up but there are sooo many classmates this time it’s not easy, lol! But that’s a good thing the more the merrier 😄
@procyonlotor Aww, bummer =[ Oh well.
@procyonlotor Beautiful recreation, borderline spot on!
@thecabbagedetective Thanks Aaron!
@procyonlotor Excellent work this week, John. Your sportscar render has a wonderful 80’s Miami vibe going on. My only note is that the background image is way too low resolution. It’s pixelating hard agains the crispness of the car. Along that line the ground/sand texture is noticeably low res too. But considering my notes are on secondary elements, that’s a compliment to the main attraction – that car 👌
And WOW how about that lighting match! Complete with textures even. BTW textures were not expected but if you hadn’t I think it would have hurt the comparison. So way to go the extra mile. What can I say….You nailed it! Beautiful job 👏
Did a quick review after the stream to solidify some of the ideas, and here is the result. Hopefully it will help me improve in the next iteration. The character is one I have been modeling for the last couple of week’s following @pieriko ‘s course. He still has bit more left to model, then one last sculpt pass for the details, but I am hoping to get all that done this week in time to texture, shade and light him for the homework. Let me know what you think. 
@procyonlotor THAT RIM LIGHT! Strong. You know I love that. Good work John 👊
Week 3 Homework Sumbission:
Time got away from me this week, and after a few surprise plans on the weekend, I didn’t get as much done as I was hoping. Here are my submissions, along with apologies for their tardiness. Both were a bit of a struggle this week and I’m not super pleased with the results, particularly the light match: I spent several hours and was never able to really get the same feel. Light match reference from here. Feedback welcome!
Light match:

Character (I was going for dramatic; sure does reveal my shortcomings in modelling):

@procyonlotor Your light match was among my faves this week. It’s very close to the source in terms of S&L. My only note is the lack of a ground plane + smooth transition to background. I talked about it more during the stream. Recording will be available soon.
Overall it’s a B+ from me.
You really nailed the sharp rim light in your character lighting – especially the head. While I like the dramatic direction, I do think the darks are too dark. Or rather where it gets really dark it disappears into the background. This issue is most noticeable on the character’s right arm (screen left). I’d recommend brightening the background to remedy this or add a touch of fill light to the character via low-powered HDRI environment.
Another B+ from me 👍
Homework WIP:
Here is what I have come up with so far. Let me hear your critiques. Thanks.
Cycles; 2000 samples; 128 bounces; had to crank the HDRI strength to 3.

Light match WIP:
Really wanted to challenge myself since this is the last week. I thought this model by Kasia Mikułowska was well lit, and had a very cool jade-like material. I tried to accomplish the same effect with SSS (not sure if that’s really the best way to do it). Subsurf is something I haven’t really played with much and I only have a rudimentary understanding of how it works. Please tell me all your ideas, even if its chucking out SSS altogether and going another route.
Kudos to lizzykoopa at sketchfab for the “Battle Beak” model. It was the best fit I could find for this challenge.

@procyonlotor i love this light match ! beautifull render ! bravo
Homework Submission Week 4:
Here they are, unaltered from my earlier posts. Been aiming to get my pumpkin done for next week!


@procyonlotor nice result !