BC1-1908 Homework, Kaj Suominen

Forum Archive BC1-1908 Homework, Kaj Suominen

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  • #48933
    Kaj Suominen
    Participant

      @theluthier Thanks Kent, I actually went with realistic textures at first. You might have gotten from me asking substance stuff since its for mainly realistic stuff, but after a day, it didn’t feel right, meaning, i would have had to make the meshes look more realistic aswell. there was this uncanny feel to it, that you get on models that tries to be realistic but somethings is wrong..

      And then i decided that i want to try out the stylized chest aswell, and since i had watched the eevee enviroment prior, i went for that route. loved the stream btw, learned bunch of things from that aswell. 

      the planks, yeah, now that you mention it i can see that the bump doesn’t show up at all. i’ll need to double check the chest materials, i swear there was bump! ๐Ÿ™‚ I’ll address that on the final image.

      #48934
      Kaj Suominen
      Participant

        @theluthier yeah. double error on my part. i had normals unconnected in the material duh.. and on substance i had the wood grain layer disabled when i had exported textures. double duh. must have been when i was testing stuff out with more simplified approach and disabled more than i meant. 

        need to still think a bit if this is now where i want it to be. maybe give it a rest for a day and come back on friday. ๐Ÿ™‚

        #48935
        Kaj Suominen
        Participant

          below is the shader setups. based on Kent’s eevee enviroment nodes, had to make changes due having spherical objects instead just planes.

          Sand, the unconnected socket below was experimenting different bumps.

          ocean, same here some unconnected nodes due experimenting different looks.

          far islands

          cloud texture from unsplash by alex machado, blurred in photoshop to fit more in this project.

          and compositing nodes.

          how it looks from above. water necessarily didnt need to be transparent and certainly looks off from this angle 

          #48936
          Kaj Suominen
          Participant

            well found out why things were buggin me even after correcting the mistakes on material textures.. the crevices didn’t have any depth. they were all lit up and not darkened.

            corrected that, and also desaturated the colors on metal. and finally added lattice to give bit more volume to the chest, which i should have done on week 1, but it slipped from my mind.

            #48937
            spikeyxxx
            Participant

              @louhikarme That certainly looks a lot better!

              Like what the Lattice did to the chest!

              Maybe a bit more connection between the chest and the background?

              And I mean by adjusting the background towards the chest, not by changing the chest!

              Probably not all of the background, but just giving the sand a bit more structure would do a lot I expect…

              #48938
              Kaj Suominen
              Participant

                @spikeyxxx Thanks, i’ll have to think that sand, i did some minor color changes to it already since i wanted deeper shadows on it. 

                #48939
                silentheart00
                Participant

                  @louhikarme Late to the party.  This is really shaping up well!  Good work.

                  #48940
                  Kaj Suominen
                  Participant

                    @silentheart00 thanks. 

                    i think here is the final piece. will sleep over it. but propably not changing anything, unless gettin a lightbulb moment. ๐Ÿ™‚

                    #48941
                    Kaj Suominen
                    Participant

                      @theluthier updated the first post on week3 homework.

                      the whole scene thing grew slowly, but this time i managed to keep it under wraps and not get carried away, like the other recent project. so personally this was victory in many battles to come. not that i have that much time to chest bump, next one awaits. aswell my daily sculpts. ๐Ÿ™‚

                      thanks for excellent courses and tutorials you keep providing at cgcookie. ๐Ÿ™‚

                      #48942
                      Kent Trammell
                      Participant

                        @louhikarme Looking good, Kaj. The colors are working very well; very appealing to me. Something about the island peaks in the background have a lovely style to them.

                        My one suggestion is that the sand could use a particulate speckle layer to them to ready more like sand. That’s the one thing that feels noticeably less-detailed that the rest of the scene.

                        Still it’s an A from me. Thanks for joining the class. It’s been a pleasure as always ๐Ÿ™‚

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