BC1-1808 Homework, Matthew Ullrey

Forum Archive BC1-1808 Homework, Matthew Ullrey

Viewing 15 posts - 16 through 30 (of 56 total)
  • Author
    Posts
  • #40731
    Jere Haapaharju
    Participant

      @ullreym I love those plants very much. And the grease pencil flame?! That’s just great!

      #40732
      Jake Korosi
      Participant

        @ullreym I was really hoping someone braver (and better at 2D) than I would give that grease pencil tool a go.  Looks great – what did you think of it?

        #40733
        yukino hatake
        Participant

          Really nice done how you did the details of stone in the wall ? its a really nice scene

          #40734
          silentheart00
          Participant

            Nice work!  How was the grease pencil?

            #40735
            Aaron Rudderham
            Participant

              @ullreym The grease pencil was genius, it looks amazing!

              #40736
              Matthew Ullrey
              Participant

                This video published by the Blender Developers gave me the shot of bravery to try the Grease Pencil for myself. It is pretty neat…. actually it is amazing. I made my own materials and used them with the marker tool. The workflow matches well with your knowledge of material creation from Cycles or BI. You can also use layers to keep your GP objects organized. I will definitely be experimenting some more. Learn Grease Pencil 2D Animation 

                #40737
                Matthew Ullrey
                Participant

                  @swikni Thanks Jere, the plants are a very low rez version of some tropical foliage that grows around here. Wish I knew the name. I took some reference photos. The main stalk looks like a bunch of eyes peering at you.

                  #40738
                  Matthew Ullrey
                  Participant

                    @jakeblended Once I was able to wrap my mind around the fact that the GP object has its own Edit, Sculpt, Draw, etc. modes that is when I was able to create something. Playing with the different drawing tools helped get the look I wanted. Then I switched to GP sculpt mode and could further modify them. It can be pretty fun. There are features like special effects that I haven’t tried yet, but I was able to make a couple of GP materials for the flame.

                    #40739
                    Matthew Ullrey
                    Participant

                      @yukinoh1989 Arigato! The detail in the bricks was made by subdividing the cube to get more detail and then by using the proportional editing mode (O hotkey) with randomize selected, I grabbed one vertex and moved it. The other vertices danced around a bit and gave the brick an uneven look. I used multiple Array modifiers to populate the wall.

                      #40740
                      Matthew Ullrey
                      Participant

                        @silentheart00 Thanks! I liked the Grease Pencil a lot. I know some folks that animate with Flash. I think they will be interested in this new development.

                        #40741
                        Matthew Ullrey
                        Participant

                          @thecabbagedetective Many thanks Aaron. I was looking for the quick flame particle system feature for the torch, but couldn’t find it in 2.8. So I thought that this would be as good a time as any to sharpen my skills with the new Grease Pencil tool. It is a timid beginning, but I think it will be a fun tool to explore.

                          #40742
                          silentheart00
                          Participant

                            @ullreym Yeah, in the blender livestream today they said the particle systems in 2.8 are messed up.  Resourceful idea, though.

                            #40743
                            Kent Trammell
                            Participant

                              @ullreym That Grease Pencil flame, Matthew…Yes the modeling is good but I’m drooling over that flame 🤤

                              Very nice touch. Besides that, I like that you focused on modifier-based modeling. The torch holder itself is very interesting in shape; well executed. Overall it’s an A+ in my book. Well done 👏

                              #40744
                              Matthew Ullrey
                              Participant

                                @theluthier Thanks Kent! Careful with that drool, you might put the fire out. Ha ha. The torch holder used a combination of the twist deformer along a curve. Your demonstration with the phone cord last Tuesday was perfect for this.

                                #40745
                                yukino hatake
                                Participant

                                  @ullreym Arigato matthew. thanx doe sharing.  didnt idd the proportional edit so guess ill have to try it out . still so much to learn 😀

                                Viewing 15 posts - 16 through 30 (of 56 total)
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