BC1-1808 Homework, Mark Kocher

Forum Archive BC1-1808 Homework, Mark Kocher

Viewing 10 posts - 31 through 40 (of 40 total)
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  • #40694
    yukino hatake
    Participant

      @kocher really nice work i love how the lightning works in this scene . nice decoration too . great job 

      #40695
      Matthew Ullrey
      Participant

        @kocher Looks like something from a Pier 1 Imports catalog. Great job.

        #40696
        Aaron Rudderham
        Participant

          @kocher Dem textures thooooo. Really nice stuff Mark, you seem to have a knack for materials.

          #40697
          smurfmier1985
          Participant

            @kocher This is looking niiiccceeee! Great job 😃

            #40698
            Zsolt Cseh
            Participant

              @kocher Mark congratulations that you managed to finish your first class, it is a challenge itself to post homeworks on all the weeks. 

              Hopefully you are planning to come also at October and do your Grand Slam again 🙂

              #40699
              Mark Kocher
              Participant

                @csehz  Yes, I’m planning on October.  I’m interested in the architectural lighting.

                #40700
                Jere Haapaharju
                Participant

                  @kocher Hey this looks nice! And I recognize the floor texture lol.

                  Just a little bevel or subsurf and tight holding edges to make stuff not looking razor sharp and it’s perfect!

                  Ps. Adding the baseboard is very small thing to do but it makes a big difference in a scene like this

                  #40701
                  Mark Kocher
                  Participant

                    @swikni Thanks.  I didn’t think about it but you are 100% correct about the baseboard….  I knew there was something missing but didn’t see it.

                    #40702
                    Kent Trammell
                    Participant

                      @kocher Nice job this week, Mark! Kudos on branching out from modeling only and into texturing / lighting / rendering. Heh the floor texture looked familiar right away. And I’ll give the same note I gave to Jere: I can’t say that I’ve seen many (or any actually) 100% matte floor finishes. Almost always they’re polyurethaned and have reflections as a result. Currently the floor’s lack of reflection flattens the scene and diminishes its dimensionality. I highly recommend adding some subtle glossy reflections with the image texture contributing bump to it as well.

                      Also +1 to the baseboard note.

                      Overall though it’s a solid render. It’s an A in my book 👏

                      #40703
                      silentheart00
                      Participant

                        Late to the party.  Good textures/shaders!  The image feels squished, though, like the image was scaled incorrectly.  I agree with the other critiques.  Good work, just push it that extra little bit.

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