BC1-1808 Homework, Mark Kocher

Forum Archive BC1-1808 Homework, Mark Kocher

Viewing 15 posts - 16 through 30 (of 40 total)
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  • #40679
    Mark Kocher
    Participant

      I did a few updates to the mesh smoothing out some corners and getting the mirror balls set the same depth on the skirt.  Here is the latest render with textures.

      #40680
      silentheart00
      Participant

        @kocher Ooo, very nice!

        #40681
        Mark Kocher
        Participant

          Kent, I didn’t receive a grade for week 2.   also how do you tag someone in a post?

          #40682
          smurfmier1985
          Participant

            @kocher Hi Mark, you use @   and add his username attached to it, like this:

            @theluthier 

            So no spaces in between the @  and the username and it should work 🙂.

            You can also use ‘reply’ on one of the messages he wrote, then it adds it automatically.

            #40683
            Mark Kocher
            Participant

              @smurfmier1985     Thank you

              #40684
              Kent Trammell
              Participant

                @kocher Looking very cool, Mark! Reminds me of a sci-fi robot from a 60’s B-movie. Good stuff: It’s an A+ from me 👍

                PS: The rendered version is looking niiiiiice. Great choice of HDRI. Love the material quality.

                #40685
                Mark Kocher
                Participant

                  Sculpting was a lot more difficult than I thought it would be.

                  #40686
                  silentheart00
                  Participant

                    @kocher Sculpting is difficult if you haven’t done it before.  Keep practicing.

                    #40687
                    Grady Pruitt
                    Participant

                      Love the Dalek! 😀

                      You’re doing great with the sculpting. Like I said on the main class thread, especially if it’s your first time, it can take a while to get the likeness to look right. The first sculpt that I got serious about doing right I think I spent at least 20-30 hours (if not twice that) before it really started looking like I wanted it to — and there were many hours spent tweaking here, redoing this, redoing that, before I finally figured out how to get it to look right.  In the end, though, it was worth it because others haven’t taken me anywhere near as long to reach at least recognizability.

                      One thing that can help is to study proportions. Unless you’re doing this for stylistic reasons, the eyes are way up high on the head, which is probably at least part of why this feels off to you, and I think other features are “larger” to compensate for the eyes being too far up. Eyes are typically about halfway between the chin and the top of the head.

                      As for the mouth.. that’s one area I still struggle with a lot myself , though hopefully I’m getting better at them 😀

                      Keep it up!

                      #40688
                      Matthew Ullrey
                      Participant

                        @kocher That is one angry Melvin. I like his expression.

                        #40689
                        Jere Haapaharju
                        Participant

                          @kocher Good job with the sculpts. Learning it can be exhausting and not everyone have to be a great sculpter. But when you get to it, it can be pretty fun.

                          #40690
                          Mark Kocher
                          Participant

                            @gradyp Thanks for the help on the proportions.  I knew there was something wrong but couldn’t spot it myself.  I’m sure you are also right about the eyes throwing off the proportion of the rest of the face.  I will keep those tips in mind on my next sculpture.  Thanks

                            #40691
                            smurfmier1985
                            Participant

                              @kocher you did good work you’re first time sculpting, it takes some time to get used to it but after a while it becomes much easier. Just keep practicing 😊

                              #40692
                              Kent Trammell
                              Participant

                                @kocher Sculpting is definitely a difficult craft. It’s like golf: It never gets easy, we just get better at playing the game. Especially starting out, it’s a lot to balance new tools, new workflow, and a sculptor’s perspective. You’re doing great! Keep it up, Mark. A+ from me.

                                Even though it was more difficult than you thought, did you have fun sculpting? Or would you say it’s not for you?

                                #40693
                                Mark Kocher
                                Participant

                                  Week 4 Home work

                                Viewing 15 posts - 16 through 30 (of 40 total)
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