BC1-1808 Homework, Jere Haapaharju

Forum Archive BC1-1808 Homework, Jere Haapaharju

Viewing 15 posts - 31 through 45 (of 52 total)
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  • #40146
    Grady Pruitt
    Participant

      Overall, looks great Jere! If anything, on the ear, it might be a little large and too far back (hard to say for sure in this angle, but pretty sure it is) which could be why you’re feeling off on it, but like @jakeblended said, the form looks great.  You might try blocking in some hair and see if that makes the ear feel more natural as well.

      #40147
      Matthew Ullrey
      Participant

        @swikni Those primitive shapes are sweet looking… literally. I think I can guess their flavor. The head sculpt has an eerie almost life like look to it. Great work!

        #40148
        Jere Haapaharju
        Participant

          @gradyp Yeah maybe I should try some hair on it. Thanks! @ullreym Haha I didn’t even think the primitives as something to eat when I added shaders on them but now.. they do look sweet.

          #40149
          Pavel Mazanik
          Participant

            @swikni good job. It’s recognizable, that you use your face as a reference. 🙂

            #40150
            Jere Haapaharju
            Participant

              @nekronavt Thanks!

              #40151
              Aaron Rudderham
              Participant

                @swikni Yes, another returns to 2.7! The Resistance strengthens,

                I feel you on the playing too, though for me it’s XCOM 2. Just one more mission… another five 95% chance shots missed… the aliens aren’t gonna defeat themselves…

                #40152
                Kent Trammell
                Participant

                  @swikni Nice job this week, Jere. I’ve certainly been there, when the ear just doesn’t turn out the way you’d hoped. It’s a very weird shape. In this sculpt it looks a little too tacked on and not incorporated into overall head anatomy. With heads the ear area indents slightly. Here’s a good example from the back: Image result for back of the ear

                  Overall it’s a solid head sculpt. The lighting washes out the shapes a bit but lighting isn’t the point here. A+ this week 👏

                  #40153
                  Jere Haapaharju
                  Participant

                    @theluthier Thanks! I seriously should concentrate figuring that ear thing out

                    #40154
                    Jere Haapaharju
                    Participant

                      @thecabbagedetective Haha more self discipline is needed! Lol. I truly wanted to use 2.8 but just couldn’t do it with the sculpt mode.

                      #40155
                      Zsolt Cseh
                      Participant

                        @swikni Jere I just realized that somehow did not follow your week2 exercise, that was extra good!

                        Next week I will check your week3 one (joking of course :D), I think it is always a brave attempt to model ourselves 

                        #40156
                        Jere Haapaharju
                        Participant

                          @csehz I can’t blame you for a week delay since I red your post minute ago lol. It’s never too late!

                          #40157
                          Jere Haapaharju
                          Participant

                            Week 4 Homework

                            I’ve been working with this project after making the first version of violin and piano in 2.8. The subject was so interesting to me so I decided to make a “real” version of it with 2.79. There are some noise in the first picture (piano’s hinge) that I try to correct next week but now it’s time to post some results.

                            My goal was to try out some lighting in the scene to really make it look like want it to be and I think it’s starting to be pretty close now.  I’ve learned something about lighting during this by just trying things out and I think after making all of those decisions by myself, the learning experience in the next class will be so much better.

                            Here are two latest renders of the scene and few earlier “studio” renders. 

                            p.s. After putting the images here I realized that the left side wine class is casting a shadow on the lamp.

                            #40158
                            Grady Pruitt
                            Participant

                              Overall, very nice 😀

                              the biggest thing I’m wondering about is the floor texture on the “real” scene one… They almost feel too wide but too short for floorboards. I could be wrong. That pattern looks more like you’d see on a wall than flooring to me.

                              #40159
                              Jere Haapaharju
                              Participant

                                @gradyp Yes the floor texture is kind of weird and since I’m pretty sure the scale is right, I might change it. Thanks for the notice. Too many times even if something is right it doesn’t mean it LOOKS right lol.

                                #40160
                                Matthew Ullrey
                                Participant

                                  That is a very classy conservatory. The choice of wallpaper makes a bold statement. Your materials and textures on the instruments are lovely. I like how you continued building on your previous homework. Taking that idea to the extreme; what would be like if you combined all of your homework projects together? Perhaps the hairless bust could be crashing the forklift into your music room or something. 🤔

                                Viewing 15 posts - 31 through 45 (of 52 total)
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