BC1-1808 Homework, Jake Korosi

Forum Archive BC1-1808 Homework, Jake Korosi

Viewing 15 posts - 16 through 30 (of 72 total)
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  • #40794
    Zsolt Cseh
    Participant

      @jakeblended That is a great idea to use modifiers on repeating elements like the keyboard buttons, interesting one

      #40795
      silentheart00
      Participant

        Looks nice so far =]

        #40796
        Jake Korosi
        Participant

          Okay, made a fair bit more progress today, caught most of the way up, I think.  Although in order to finish on time I decided to leave off extremely fine details in the backs of the monitor and disk drive.  Usually I am really OCD about finishing all of these kinds of details, even when I don’t plan to frame a shot from that angle.  The only details I will not actually bother doing are ones that will be covered up by other mesh.  For instance, I didn’t model the inside of the power jack on the C64 because I know it will be covered with the power cord plug, so there’s no point in that case.  But, I only have one more day to finish everything so I have to save time where I can now.

          Tomorrow I should be able to model all the cables (cables are fun and easy), maybe some desk detail to make a good shot, and then shading.  

          #40797
          Jake Korosi
          Participant

            @csehz Thanks!  Although it was only really useful for modeling.  Turns out I’m going to have to apply those array modifiers on the keys; I need them all separate so I can texture the different characters on them.  That’s a whole lot of textures to make and apply.  I think I can swing it, but I sure wish I had more than just one more day to do it all. 

            #40798
            silentheart00
            Participant

              @jakeblended I know how you feel.  I have great ambitions, but then when the deadline gets closer, I have to think what I can realistically handle in the time left and do it.

              #40799
              Matthew Ullrey
              Participant

                @jakeblended Beautiful job! I love all of the details. Brings back memories; my family used to have its competitor the Atari 800 home computer a long, long, long time ago.

                #40800
                smurfmier1985
                Participant

                  @jakeblended you’ve come a long way, looks very real 😊

                  #40801
                  Jake Korosi
                  Participant

                    Under – the – wire, yikes.

                    Okay so, I didn’t get everything done that I wanted to.  I didn’t have nearly the time to model and properly shade an actual desk, nor to make the floppy disks I wanted to add for some flavor, nor to add some kind of image to the monitor screen.  There’s also some texturing missing, but hopefully it’s not TOO obvious (it shouldn’t be, unless you’re like some kind of aficionado of this computer.  But, this CAN be a finished shot, and so it will have to be.

                    Rendered with EEVEE this time.  I still think I could make this look awesomer in Cycles if I really wanted to…..but this isn’t bad at all; plus I can do stuff in EEVEE that would’ve been laughably ridiculous to even think about in Cycles, like rendering these images at 4K!  Open the images in a new browser tab to see them full-size.

                    By the way, does anybody know how to hide the HDRi from the camera for rendering in EEVEE?  You can’t do it like in Cycles.  Is there some special procedure?

                    #40802
                    Pavel Mazanik
                    Participant

                      @jakeblended Awesome! Firstly I thought it is Cycles. If you want to disable hdri in EEVEE you can find this option under Render tab in Film dropdown. It’s select called Alpha, set it to “Transpatent”

                      #40803
                      Jake Korosi
                      Participant

                        I’ve added a packed .blend (minus the HDRi) for the Commodore 64 to my OneDrive folder if you want to take a look at my not-the-best topology.  You also get to peek behind the models and see all the stuff I left off back there.  

                        #40804
                        Jake Korosi
                        Participant

                          @nekronavt Ah good, it is very simple after all!  Thanks for that tip. 

                          #40805
                          silentheart00
                          Participant

                            Good work here from what I can tell.

                            #40806
                            Aaron Rudderham
                            Participant

                              @jakeblended Jeeeeeeeez someone went the extra 30 miles, didn’t they? Utterly fantastic work Jake, keep at it.

                              #40807
                              Jake Korosi
                              Participant
                                #40808
                                Jake Korosi
                                Participant

                                  @smurfmier1985 Thank you Miranda!  Signing up to CG Cookie, as simple a thing as it is, has been one of the best “investments” I ever made.  This place is great.

                                Viewing 15 posts - 16 through 30 (of 72 total)
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