@dostovel Asteroid renders came out fine at 256 samples for me. Volumetrics makes sense to render at 1000 samples. Confession: I’ve never rendered Cycles volumetrics 😬 I’ve always assume I wouldn’t have the patience for it lol.
That screenshot is exactly what I was talking: Giving you the option to add both blends, but you only need to add the render-ready one.
And I unchecked NVidia so it only searches for CPU’s.
I don’t think you need to uncheck NVidia. I would leave it checked as an option but the .blend file being set to CPU by default should ‘favor’ that in a way (that’s my theory at least).
Yes, I will submit the zip with the optimized sufix. I don’t understand what this means though…
Optimized just means “more efficient”.
Where are the rendered files dropping at? Do they stay at Sheepit until the whole thing is done?
Yes, SheepIt stores all the finished frames and allows you to download them after the render finishes. In fact I’m not sure how important the output directory is in the .blend file…all I know is setting one within the project directory seems to work fine.”
That reminds me – I will download the previous rendered frames to Google Drive.