Reply To: [Creating snake scale] any way to work with Array modifier with Bezier curve without stretching the mesh?

Forum Archive [Creating snake scale] any way to work with Array modifier with Bezier curve without stretching the mesh? Reply To: [Creating snake scale] any way to work with Array modifier with Bezier curve without stretching the mesh?

#73344
talkingskunk
Participant

    Is it possible to model your own object and convert it into a seamless texture?

    For example, this:

    3-02 at 12.58.03.png