Homework Submission – Week 3 – Lantern
@theluthier @phoenix4690
It was really tough week for me due to being sick, so I had no possibility to work a lot on the project.
This is the result of one day working and probably not the best result overall, but good enough for now. I’ll definetelly twick some things during Monday-Tuesday for sure.

1) So I’ve waisted 2 hours to find out why the background on the Normal Map is black, found no solution. Don’t know if it is a problem, because everithing is working fine overall.
2) I have some weird yellowish artifacts, again I’m not sure how crucial is it.
3) On the Cavity Map I have 2 much darker areas on the top part of the lantern. I guess it is due to my sculpt, I made those areas to thin probably, but again the end result is great!




Another thing that bothers me a bit is transparancy of the glass, because I can see no top face on the bottom part of the lantern through it (deleted it long time before to save some geometry).
Probably I should play with Cavity Map ColorRamp to make less contrast.
Can’t wait for your feedback! Big thx!