@shiennar Fantastic work again! Both your renders this week are very strong.
Your character has a striking rim light and a wonderful gradient of light starting brightest at the head and diminishing toward the floor. Love that. The colors are working well together as well. It’s a great model-centric light setup. The only thing that kinda messes with me is the noisy/bumpy detail on the underside of the rock’s crags:

See what I mean in the brightly illuminated undersides? It kinda feels like an over-exaggerated bump. But it’s also reflecting light that I can’t tell where it’s coming from. Anyhoo it’s a small note really. The character itself is excellent: An A from me.
And your light match is dead on. Beautiful work. One of my faves this week. A+