Week 3 – Home work Submission – Digital Clay (part 2)
@theluthier
– Face sculpt –
Here’s my submission. The model consists out of a head-sculpt, 2 eyes, the hair-sculpt, a mustache-sculpt, and a beard-sculpt. I tried to make it a self portrait, but I decided early on that I wouldn’t be to precise, given I’m still a little bit new to the sculpting (maybe not as new as some of the others here).
The question I asked before still stands: Do I use to many faces in my sculpts? Since I had Decimate the model a couple of times during modeling, because blender became unworkable. (I decimated in blender 2.79b btw, because the Decimate modifier doesn’t seem to do anything in blender 2.8)
Here’s a link to the head sculpt. (Warning: Big file: 80.2 MB)
Here’s to Renders: (Open them in a new tab for a bigger image.)
Eevee Render
Matcap Screenshot
Here’s a slightly better picture of my for reference:

– Turtle Munster –
This is a personal project I’ve been working on for a couple of month’s now, every Sunday afternoon. I’t s my fourth sculpt and my first kinda serious project, and it isn’t quite finish yet. (Don’ t look at the feet) I learned a lot during this project. Let me know what you think of it.
Eevee Render