Reply To: 30 Days of Modeling

Forum Archive 30 Days of Modeling Reply To: 30 Days of Modeling

#47272
Jonathan Gonzalez
Participant

    Awesome weapons everyone! Here is mine. I didn’t follow any tutorial or anything for this and I think I did fairly well for the most part. The topology isn’t as clean as I’d like, but I did the best I could. Also figured out how to bridge vertices, so that’s a new thing I learned with this model. I usually add a noise node and use that for the roughness to break up the super clean look and this time it worked well for the metal. Reminds me of those Japanese blades that have swirl marks in them so I left it in. 

    As far as the recommendations for future challenges. Texturing is definitely something I can throw in. That’s an area I really don’t know much about though, but all the more reason to dive into something like that. For those interested in texture creation are you interested in using tools like Substance Designer (or Alchemist)? 

    I’d like to have the challenges rolling month to month as long as it doesn’t interfere with any other community or class challenges. Maybe it’s something that can be incorporated. This was mostly a spur of the moment thing for this current challenge so after this one we can discuss it more thoroughly.