I was afraid this one would come;)
I went for some different rocks, because I loved the reference picture so much.
Tried to make a procedural rock displacement myself, but couldn’t get the desired result in one day, so I ‘cheated’ (or did I, is this cheating, if you can use a texture with normal map…) and used the Rock Generator from César Salcedo, who imho is a genius.
He is not very good at explaining what is happening, but the results he gets are gorgeous!
Here’s the link, there is a download link in the description: https://www.youtube.com/watch?v=UFsVzDXYOKw
(Not for games, only Cycles.)
Shading is not great, but I only noticed the ‘wetness’ of the stones after having rendered over an hour, so I decided to leave it like it is…
