REQUEST: I would like some added courses to the introductory flows on concept art. One course I would like is one that gives an overview over photoshop and the various workflows you can implement in it.
Example topics
* Working with layers (masks, shortcuts, overlays etc)
* Working effectively with a tablet (shortcut setups etc)
* Creating and saving brushes
* Good brushes for lineart sketching up to a finished product
Another course I would like is one that introduces the workflow of preparing and creating textures for your models rather than just using finished pre-prepared textures given to you.
Example topics
* Seamless textures
* Fixing lens distortion
* Evening out the brightness of a photograph
* Creating normal maps, displacement maps and specular maps from a basic diffuse texture
Lastly I would like to add that I think you guys are doing a great job and cgcookie is by far the best source for learning blender 3d among other things 🙂
Edit: Not sure if such a course would belong here on cgcookie but tips and tricks for actually taking good photographs of floors and walls to create textures from is also a topic that deserves it’s own video.