zaffrefennec

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  • in reply to: Issue when sculpting at different zoom levels #78610
    zaffrefennec
    Participant

      Well, I’m not quite sure what changed, but I created a second object to do further testing and when using the Scene spacing mode, I was able to get a consistent stroke, unlike previously when I was only able to mark a single dot on the mesh in this post.  Since those results were promising, I tried sculpting on the original mesh, and whaddaya know it actually sculpts smoothly and follows my pen cursor.

      I do not know what changed or what setting I tweaked to get this result.  I guess I’m just glad Blender is behaving again :/

      in reply to: Issue when sculpting at different zoom levels #78608
      zaffrefennec
      Participant

        @Omar I’m not sure that’s the issue.  I have a multires modifier on this mesh with a fairly high subdivision, and again when I zoom in close to the mesh the sculpt strokes come out even and smooth, its only when I’m zoomed out to view the whole mesh to sculpt along the larger grease pencil guides that this problem occurs.

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