Tommy Theunis

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  • in reply to: Pure Geomtre animation export to gltf #90550
    Tommy Theunis
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      Thanks for you’re reply. I’m at work for the moment (graveyard shift)  but when i get home i will post my question again in the discord/animation group.. didnt think of that..

      Thanks for you’re advice/reaction.

      The short version of what i’m doing, have been following ducky3d intro to animation, lesson 4 is a Ball animation.

      Create a plane and 4 objects 

      From there the animation is all geometry nodes using wave node for animation. Create an icosphere within the node setup an animate the ballen going up and down from the objects (tubes)

      I’m trying to export the scene from there to gltf, but i’m getting clueles😅

      Whay i’ve found (at least think i should do) was baking the animation but i mess it all up from that point

      Thanks again, much appreciated

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