@jonathanwilliamson @jlampel … Greetings!
Unfortunately, I’m still struggling with this process despite the explanations you provided. But I know you guys are experts, so I’m confident you’ll be able to point out what I’m doing incorrectly.
**I have uploaded a video demonstrating exactly what I did HERE >> https://youtu.be/ryyQj569FSQ
To clarify, much like @sarfrazahmed I am looking to export ONLY the image maps being used by materials in the scene (and NOT the image files that are unused/unreferenced by materials) to export into a directory along with the lone exported FBX file.
For a bit more background, the practical scenario is that I’ve been working on a building with a cllient (we’re 26 revisions deep…) and so in the process of getting to the current verrsion, there have been MANY iterations of various image maps used to texture the model. I need to send him the model as an FBX along with the images that are being used for materials – but NOT the older versions of those images.
Thanks in advance!
