ske500

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  • in reply to: Fitting clothing/outfit mesh over different body mesh #58973
    ske500
    Participant

      I played a little bit with the schrinkwarp modifier, it’s working realy fine. When I try it on an Item I want to to save the form of an object or have a hard part like a shoe with heel the schrinkwarp modifier is also working? 

      I test it with Vertex Group to save the stiff part but the result is not I was expected.

      in reply to: Fitting clothing/outfit mesh over different body mesh #58972
      ske500
      Participant

        I tried this out and it seems it’s work really well. Thank you. 🙂

        I used shrink modifier to fit the clothe but I havent try it with modifing the base mash with a shape key.

        in reply to: Fitting clothing/outfit mesh over different body mesh #58970
        ske500
        Participant

          Wrong replay button, the next post should be here.

          in reply to: Fitting clothing/outfit mesh over different body mesh #58969
          ske500
          Participant

            Yes, I think Shrinkwarp Modifier is great, but when I change the base mash in way, as example a realy fat body with a other shape key, I need to remash the clothe.

            Maybe I can participate with the different shapekeys to deform the clothe to, but I have no idea how to do this. Maybe I think in the wrong direction.

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