Ravenshot CG

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • in reply to: How to export mesh in FBX format with the textures packed? #31887
    Ravenshot CG
    Participant

      Thanks everyone for helping. I got what I wanted to know. This was my first ever topic here at CGC and I got help within few hours. I must say this is a really active community and I will definitely like to be part of this community.

      Happy Blending, peace

      – Sarfraz

      in reply to: How to export mesh in FBX format with the textures packed? #31886
      Ravenshot CG
      Participant

        Thanks for the help with Unity. But my main issue, as I mentioned in the topic, is that I have to transfer my mesh in fbx format over to my partner, where he is going to import it in 3ds max and work on it further. Lets take an example of the image mentioned below. With the fbx export settings shown in the reply above, is this necessary to transfer all the textures with the fbx or just the fbx? And after receiving the fbx, does he need to re-assign the textures to all the cubes again in the 3ds max or do they come assigned with the fbx?

        Again, thanks for the help, Jonathan.

        -Sarfraz

      Viewing 2 posts - 1 through 2 (of 2 total)