philippetdev

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      Anyways i re did everything, and finished but I’ve got a new question, when i export the animations for the rifle, is there any way to export the local position of the ammo clip (local to the gun’s root bone). Because as of now, when i parent the gun to the hand in unity, when i play the reload animation of the gun simultaneously to the reload animation of the arms (so the ammo clip moves), the movement is applied to the arms (which applies it to the gun since it is its parent) and then applied again to the gun, so as a result, the gun is flying above the hands. Here are screenshots that i took when the animations were playing:

      In animations where the gun doesn’t have any animations and only the arms are animated, as you can see, everything works fine.

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