Sebastien Dohogne

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  • in reply to: How to fix broken mesh/rig synchronization? #28260
    Sebastien Dohogne
    Participant

      Thank you very much ! It worked ! It’s aliiiive 🙂 !

      in reply to: How to fix broken mesh/rig synchronization? #28258
      Sebastien Dohogne
      Participant

        Hello Wayne,

        Sorry to intrude on this conversation but it’s the only question that I’ve found which is similar to my problem…

        Like kjcummings, I opened a file of my Rivet Animation but the Character was missing in the scene (see on the picture)

        A potential solution that I found was to go in : File – External Data – Report/Find Missing Files  
        Save the scene and open it again… I tried but I think I broke the Rig…
        When I do this technique, I can see my character again but the mesh doesn’t follow the rig anymore and make weird stuffs…

        Do you have a solution ?  Pleeeeeeaaaaaaase…

        Thanks in advance and sorry for my english…

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