Workspace – missing toolbars

Forum Archive Workspace – missing toolbars

Viewing 13 posts - 1 through 13 (of 13 total)
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  • #16100
    Roxana Moise-Dan
    Participant

      Hello,

      I want to attempt to unwrap the Melvin character, but when I open the UV Editor things don’t look as I expected them to. 

      As you can see in the image, in the UV Editor (although I have everything selected) the selection mode disappeared (vertex, edge, island, face). I tried everything I know, I even asked chatGPT,  but I don’t know how to get them back. Also, the Show Overlays menu hss a lot more options in a new opened file than in the one provided in the course – screenshots provided

      Plus, in another video, when I opened a file from this course, my Options Toolbar from the 3D Viewport was not there also. Again, everything I did would not get the toolbar back.

      I want to know how to make them visible again and where do you normally change this things? If it’s possible. Thanks

      Screenshot_6.jpgScreenshot_8.jpg

      Screenshot_9.jpg

      #78149
      Adrian Bellworthy
      Participant

        Hey Ox!
        The options in the overlay menu are different (more options) in edit mode.
        For the selection modes, you say you have everything selected!
        If you have a curve selected for example, and the active object, you won’t see any selection modes.
        And the options toolbar can be enabled via the view menu, its called the Tool Settings

        Hope this helps!

        #78150
        Roxana Moise-Dan
        Participant

          1. I don’t knw how to enter Edit Mode in the UV Editor. I tried TAB, but it just switches modes in the 3D viewport.

          2. I tried deselecting everything, the UV Syn Selection, Vertex Select, Edge Select etc still don’t show up.

          3. I hit N, I found the View Menu, but there’s no “tool settings” there. 

          Screenshot_10.jpg

          Screenshot_11.jpg

          #78151
          Martin Bergwerf
          Participant

            Hi Roxana,

            That is really weird, and I have no idea why, but for some reason, the UV Editor doesn’t seem to recognize when Melvin goes into Edit Mode. I tried earlier Blender Version (even before 2.90, when this was made), but the result is the same each time.

            A work-around is: use the ‘melvin_unwrap_result.blend’ and immediately press CTRL+E > Clear Seams.

            Then you can start fresh.

            #78152
            Roxana Moise-Dan
            Participant

              Thank you!

              #78153
              Shawn Blanch
              Participant

                Woah that is weird.
                One additional thing that may be helpful. I have “Load UI” turned off in my Blender user preferences.

                 and I just downloaded the start.blend file and everything seems to work fine for me because I kept my standard UI settings (I’m even using blender official 3.4.1 and it still works).
                I can see the edit mode stuff in the starting file just fine (note: I did do an unwrap already when I took this picture but that was all I did)

                If you want to do similar. I recommend saving your work, closing the file. Opening a fresh blend file and navigating to user preferences and turning that Load UI off.

                I personally don’t like my UI changing to whatever someone else’s is when I open their file.

                #78154
                Roxana Moise-Dan
                Participant

                  awesome @blanchsb That’s a great advice! Thanks!

                  #78155
                  Martin Bergwerf
                  Participant

                    @blanchsb ,

                    I tried that of course, but that didn’t make any difference for me (apart from not loading the UI, of course).

                    But it’s a good idea to try that trick as well @ox , maybe it works for you too.

                    #78156
                    Shawn Blanch
                    Participant

                      Woah that’s super strange Martin. I literally downloaded the file today and had no issues as far as I can tell.
                      ooooohhhh…… you have to unwrap first in order for the edit mode stuff to show up though….. Is that perhaps the original issue???

                      #78157
                      Shawn Blanch
                      Participant

                        Yup as soon as I add a UV_Map the options appear. Even if I manually add one without unwrapping.

                        #78158
                        Roxana Moise-Dan
                        Participant

                          Yes, THAT DID IT!

                          #78159
                          Martin Bergwerf
                          Participant

                            Yeah, that’s it Shawn! You solved it! Now I will be able to sleep tonight, thanks!

                            New file, delete the UV Map of the Default Cube and go to the UV Editing Workspace…

                            #78160
                            Omar Domenech
                            Participant

                              I’m late to the party and the wall of text is already very tall. So yay Shawn for pulling a Sherlock.

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