Hi there!
I’m ready to start a new personal project to put in other skills I’ve been learning here to use. I decided to bring one of my old sketches to life through character sculpting, so I can hopefully rig it and animate it (once I finally finish Wayne’s courses… it has been a slow process).
I have 3 questions about that:
– My sketch has a posed character, and while the pose is not very dramatic it is definitely not a T or rest pose. What is the normal workflow for this? Would you go back to the concept artist and ask for a neutral drawing, would you sculpt it posed and then somehow bring it back to neutral?
– I plan on rewatching Kent’s Fundamental Sculpting course but there’s a rumor of a new version coming up 🙌. I didn’t see it listed on the “what’s coming” page, so I don’t know if you guys have a rough idea of when that would come out? I might end up doing both… I guess why not?
– Are there any courses here that you can recommend that touch that topic? Anything that would teach me best practices on this workflow maybe?
Thanks, as always, for your insight!