[WIP] CGC Challenge #2 – Vehicles – drgnclw

Forum Archive [WIP] CGC Challenge #2 – Vehicles – drgnclw

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #10433
    odunov
    Participant

      I started watching through the last year’s lighting classes half an hour to an hour every couple of days before starting my daily work on the volunteer project I joined. Since you kinda need a vehicle for the second class, I thought, why not model one? And then I saw the new community challenge. What a coincidence 😀

      I’ll try to work on this one as much as I can but it’s not my priority so I don’t think it’ll be finished before the end of the month but that’s alright.

      Looking forward to seeing everyone’s work and good luck to you all!

      #48099
      odunov
      Participant

        This is the concept art I found while looking through Pinterest.

        And since the blueprints on the image are asymmetrical and not perfectly aligned, I traced them with edge modeling. The front and the back angles are not that detailed and a bit messy so I’ll try to try to match it visually.

        #48100
        smurfmier1985
        Participant

          @drgnclw sweet concept! I’ll be watching this thread 😎

          #48101
          Kaj Suominen
          Participant

            @drgnclw Damn, this looks badass! 🙂

            #48102
            odunov
            Participant

              Not big of an update. I couldn’t find much time to work on this. I tried box modeling a base mesh on Tuesday but it was inefficient. I scrapped it and edge modeled it instead. 

              #48103
              smurfmier1985
              Participant

                @drgnclw ah yes box modeling and vehicles aren’t friends.. good start dragon claw!

                #48104
                odunov
                Participant
                  #48105
                  Kaj Suominen
                  Participant

                    @drgnclw good start. 🙂

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