Will adding/applying a skin wrap modifier mess with rigging/weight painting/animating?

Forum Archive Will adding/applying a skin wrap modifier mess with rigging/weight painting/animating?

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  • #13193
    klonkster
    Participant

      My retoplogized  face mesh didn’t quite turn-out, however if I apply a skinwrap modifer afterwards it fits the face perfectly. The retopolgy is still intact, but will this cause any issues with rigging/animating? thanks

      #61929
      coyo
      Participant

        You’ll almost certainly want to apply the shrinkwrap modifier prior to rigging. etc. The retopologized mesh is what you will be working with in later steps.

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